hopscutter (@hopscutter) 's Twitter Profile
hopscutter

@hopscutter

This is the official twitter of the #hardops / #boxcutter plug-ins for #b3d!
gumroad.com/l/hopscutter/
hardops-manual.readthedocs.io

ID: 1221998900875272192

linkhttps://www.blendermarket.com/products/hard-ops--boxcutter-ultimate-bundle calendar_today28-01-2020 03:30:31

322 Tweet

1,1K Followers

214 Following

Blender 🔶 (@blender) 's Twitter Profile Photo

ℹ️Blender LTS 2.83 will reach end-of-life in a few months, if you're ready to move on to a newer release, check out Blender LTS 2.93: blender.org/download/lts/2… ⬇️Download and changelog at blender.org/download/lts/2… #b3d #DevFund #LTS What has been fixed in Blender LTS 2.83.20:

ℹ️Blender LTS 2.83 will reach end-of-life in a few months, if you're ready to move on to a newer release, check out Blender LTS 2.93: blender.org/download/lts/2… 

⬇️Download and changelog at blender.org/download/lts/2… #b3d #DevFund #LTS

What has been fixed in Blender LTS 2.83.20:
Ana | Making Tiny Glade 🏰🌿 (@anastasiaopara) 's Twitter Profile Photo

This month I finally convinced myself to tackle the undo-redo system since it was becoming a premonition of a technical debt👀 And of course I decided to make it animated. How hard can it be, right!? 😂 [1/10] #screenshotsaturday #indiegamedev #rustlang 🦀 #procgen #bevyengine

hopscutter (@hopscutter) 's Twitter Profile Photo

For new users, Installation is one of those joys. Let's go over it in depth! #b3d #hardops #boxcutter youtube.com/playlist?list=…

For new users, Installation is one of those joys. Let's go over it in depth! #b3d
#hardops #boxcutter 

youtube.com/playlist?list=…
Sam M (@samerps) 's Twitter Profile Photo

Blender PCB sandwich render! iFixit did a great teardown showing the PCB sandwich tech used in iPhones. Thought I’d create this animation to show it hackaday hopscutter Chipp Walters #Engineering #b3d MACHINƎ #hardware #PCB FreeCAD (CAD+CAM+FEA) KiCad PCB #iPhone

Ton Roosendaal (inactive)🔸 (@tonroosendaal) 's Twitter Profile Photo

Thirty years ago, I used the holidays to rewrite our in-house 3d tool from scratch, based on specs and design I worked on for a year. On January 2nd 1994, the first version was running! I'm incredible proud, humbled and impressed of where it went. Happy 30th birthday :) #b3d

Thirty years ago, I used the holidays to rewrite our in-house 3d tool from scratch, based on specs and design I worked on for a year. On January 2nd 1994, the first version was running! I'm incredible proud, humbled and impressed of where it went. Happy 30th birthday :) #b3d
Jacques Lucke (@jacqueslucke) 's Twitter Profile Photo

Initial support for gizmos has been added to #GeometryNodes. This allows creating intuitive controls for node groups and geometry nodes modifiers that are shown in the 3D viewport. #b3d #devfund

Jacques Lucke (@jacqueslucke) 's Twitter Profile Photo

Node groups in #GeometryNodes can have custom warnings now. This can help making users aware of common pitfalls when using assets. #b3d #devfund

Bartek Moniewski (@bartekmoniewski) 's Twitter Profile Photo

Riddle me this. I tried to do this yesterday with modifiers and got a lot of errors, had to move meshes and do manual fixes. Geo nodes version produce perfect manifold mesh. Same solver, Merge by distance after each Union in both cases. #blender #geometrynodes

Riddle me this. I tried to do this yesterday with modifiers and got a lot of errors, had to move meshes and do manual fixes. Geo nodes version produce perfect manifold mesh. Same solver, Merge by distance after each Union in both cases.
#blender #geometrynodes
Jacques Lucke (@jacqueslucke) 's Twitter Profile Photo

This week I wrote a couple of proposals for new Blender features. Feedback is welcome. See the thread below for individual links. #b3d #devfund Also, the document on declarative systems in #GeometryNodes is available on the blog now: code.blender.org/2025/05/declar…

Blender 🔶 (@blender) 's Twitter Profile Photo

Blender Foundation and the online developer community proudly present Blender 5.0! ACES, Adaptive Subdivision, HDR, Storyboarding, Geometry Nodes, 588 bugs fixed, and so much more. 📖Changelog & Download: blender.org/download/relea… 📺 Video Recap: youtube.com/watch?v=4wEqD-… #b3d