George Kal (@heygeorgekal) 's Twitter Profile
George Kal

@heygeorgekal

Engineering manager turned indie hacker. Follow the journey | 🐦 XCraft.app | 🤑IndieStand.com | 🔥ShipOrShame.com

ID: 1136925724810653696

linkhttps://georgekal.com calendar_today07-06-2019 09:19:50

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George Kal (@heygeorgekal) 's Twitter Profile Photo

X purged the bots. Lost 50 followers. Good. Now I want to replace them with real builders. If you’re into any of this let’s connect - vibecoding - SaaS - game dev - building in public Repost so we find more of each other.

George Kal (@heygeorgekal) 's Twitter Profile Photo

5 Claude Code plugins you should install right now: - obra/superpowers - a skills framework that forces Claude to brainstorm, plan, then implement instead of jumping straight into code. enforces TDD, runs subagent code reviews, and manages git worktrees. -

George Kal (@heygeorgekal) 's Twitter Profile Photo

Gm builders 🚢 It's Shipping Saturday. Drop what you're building. I'll give you actionable feedback. Let's see your work 👇

George Kal (@heygeorgekal) 's Twitter Profile Photo

had an idea for vibejam… ended up building a game engine, to make it with, over the weekend instead 😭 custom ECS, React editor, hot reload, PBR + HDRI, physics, particles, animation state machines… no game yet, just scope creep 🤣

had an idea for vibejam… ended up building a game engine, to make it with, over the weekend instead 😭

custom ECS, React editor, hot reload, PBR + HDRI, physics, particles, animation state machines…

no game yet, just scope creep 🤣
George Kal (@heygeorgekal) 's Twitter Profile Photo

Been a Claude fanboy for a long time but the usage limits even on claude max are getting ridiculous Paying for both 100 claude and 100 codex this month. The difference is night and day. - Codex ($100): running parallel agents, barely touching the limits - Claude ($100): 3-4

George Kal (@heygeorgekal) 's Twitter Profile Photo

This 100% AI driven 3d animation tool released by Meta could be a major unlock for indie game devs. Haven’t had a chance to try it out yet but it looks promising!

George Kal (@heygeorgekal) 's Twitter Profile Photo

Custom game engine is now in great shape. Started fleshing out the actual game: Bumper Stream for. Core mechanic is working. Break tiles and fall into the void. Physics-driven bumper car chaos on a shrinking platform. Next up: bots, VFX, sounds. #vibejam

George Kal (@heygeorgekal) 's Twitter Profile Photo

Quick #vibejam update. Added support for renderer-agnostic shaders in the engine using a custom IR. Tiles now dissolve when they break instead of just vanishing. Got the first bot driving around the arena. It's dumb af atm 😂but we keep on building. Time to make it fun

George Kal (@heygeorgekal) 's Twitter Profile Photo

Bots are now smarter. They chase you, flank toward holes etc but still need improvement. Added a HUD, tile visuals got a glow-up, and there's some SFX now. Starting to feel like a real game. Still rough but much more fun! #vibejam

George Kal (@heygeorgekal) 's Twitter Profile Photo

The bot purge is over and we're growing again 📈 If you're in tech or building in public drop a 👋 in the comments and let's connect Let's grow together

George Kal (@heygeorgekal) 's Twitter Profile Photo

Didn't expect any different but one juicy feature (1 plan and 2 iteration prompts) for my game engine and almost 50% of the 5x plan used. I guess it's time to fully switch to Codex next month.

Didn't expect any different but one juicy feature (1 plan and 2 iteration prompts) for my game engine and almost 50% of the 5x plan used.

I guess it's time to fully switch to Codex next month.
George Kal (@heygeorgekal) 's Twitter Profile Photo

RIP designers Anthropic’s making it increasingly hard to cancel despite the ridiculous usage limits 😅 Especially given how much Codex sucks at frontend

George Kal (@heygeorgekal) 's Twitter Profile Photo

It’s shipping Saturday 🚢 Drop your project, it counts as today’s marketing. And then you can go touch grass. I’ll boost my favorites to 2500+ builders. Let’s see what you got 👇

George Kal (@heygeorgekal) 's Twitter Profile Photo

Bumper Stream is almost done. 1v7 bots on a shrinking neon platform. Tiles crack, break, and fall. Power-ups give a speed boost. Last car standing wins. Built the engine and the game from scratch for #vibejam 2026. Uploading now, playable soon. Feedback welcome.