Morgan Hamilton (@hamiltonimag) 's Twitter Profile
Morgan Hamilton

@hamiltonimag

3D Environment Artist πŸ’Ύ VR, Environmental Storytelling, Character-Driven Stories, Queer Content and Witchy AestheticsπŸ¦‡ they/them πŸ’œπŸ³οΈβ€πŸŒˆ

ID: 991421059089010689

linkhttps://www.artstation.com/hamiltonimaginations calendar_today01-05-2018 20:56:14

100 Tweet

67 Followers

249 Following

Anthony O Donnell (@nathdevlin) 's Twitter Profile Photo

A cheeky little approach to planning an unwrap of a building in response to a question from Michael #gamedev #environmentart Other approaches also valid. This is my preferred.

A cheeky little approach to planning an unwrap of a building in response to a question from <a href="/MichaelG_3D/">Michael</a> #gamedev #environmentart Other approaches also valid. This is my preferred.
Dustyroom πŸ‡ΊπŸ‡¦ (@_dstrm) 's Twitter Profile Photo

A quick demo of a simple gradient shading. This is so versatile, we've been using it in all stylized projects for ages now. #indiedev #gamedev

prokhorVLG (@prokhorvlg) 's Twitter Profile Photo

Art for my new Patreon page. "Green" is a cheap scrubber drone designed to clean and sanitize surfaces. "Blue" is a Berkeley Business Machines interface robot created to manipulate human tools. "Purple" is a Vaughn mastermind conducting a fleet of autocars.

Art for my new Patreon page.

"Green" is a cheap scrubber drone designed to clean and sanitize surfaces.
"Blue" is a Berkeley Business Machines interface robot created to manipulate human tools.
"Purple" is a Vaughn mastermind conducting a fleet of autocars.
πŸ°πŸŽ€ Eleanore Falck (@eleanorefalck) 's Twitter Profile Photo

🧡 A few people asked questions about how I made this moss so I’m making a thread about what I did. Keep in mind this project is still super work in progress!

🧡 A few people asked questions about how I made this moss so I’m making a thread about what I did. Keep in mind this project is still super work in progress!
sneeth (@painedpinata) 's Twitter Profile Photo

a helpful thing i learned about drawing mechanical stuff is that not everything has to be boxy with right angles and sharp edges- organic shapes like pipes, shells, or cut parts are present in a lot of irl machinery, and can make robot designs look really unique!

a helpful thing i learned about drawing mechanical stuff is that not everything has to be boxy with right angles and sharp edges-

organic shapes like pipes, shells, or cut parts are present in a lot of irl machinery, and can make robot designs look really unique!
Sabrina Garcia (@sab_3d) 's Twitter Profile Photo

HOLO-PAGERβ„’ PLUS+ Sculpted this guy in zbrush and made the holographic display in Blender using Geo nodes, love making these crunchy interfaces 🀀 #3D #BLENDER #b3d