Gratian Lup
@gratianlupms
Compiler engineer working on the MSVC optimizer
ID: 1037441164494946309
05-09-2018 20:43:43
138 Tweet
292 Followers
160 Following
"Faster C++ Iteration Builds" by Visual C++ (devblogs.microsoft.com/cppblog/faster…) reminded me: in current versions of VS2019 (16.8.x), at Unity we have went away from "fastlink". Originally fastlink was added in VS2015 to make linking faster by keeping debug info in original .obj files,
The teams behind Forza Horizon & Forza Motorsport gained 18.2X and 4.95X link time wins respectively with Visual Studio Learn how Playground Games & Turn 10 Studios shave time off every iteration. devblogs.microsoft.com/cppblog/playgr…
Finally, CompileScore has a 'build & profile' button inside Visual Studio. It displays the C++ build time data inside the editor with text highlights, reports and flamecharts. Thanks to Kevin Cadieux and Aras Pranckevičius 🇺🇦🇱🇹 for your help and previous work. marketplace.visualstudio.com/items?itemName…
18x Faster IntelliSense for Unreal Engine projects in Visual Studio 2022! Read more aka.ms/18xfaster Epic Games Store #cpp #gamedev
Read about improved perf for #gamedev and large codebases in VS2022 17.1! Get to code quicker with faster C++ IntelliSense readiness and opening files. Search faster with indexed Find in Files and C++ Find All References #cpp #UnrealEngine5 #unrealengine devblogs.microsoft.com/cppblog/enhanc…