Sinful Games (@games_sinful) 's Twitter Profile
Sinful Games

@games_sinful

I am creating adult visual novels using Daz Studio and Ren'py. My most recent game is "Temptation on Phuc Mi Island"! #gamedev #indiedev #NSFW #vndev

ID: 1366269942329344001

linkhttps://arath-sin.itch.io/ calendar_today01-03-2021 06:12:00

62 Tweet

1,1K Followers

95 Following

✨ Sana20_art ✨ (@artsana20) 's Twitter Profile Photo

Daily promotion of my Kickstarter 😅 Still 20€ away from the 50% of first goal. Pledges and RT appreciated! ♥ ⬇️⬇️ ❤️ ⬇️⬇️ kickstarter.com/projects/sana2… #Kickstarter #enamelpins #cuteart #kawaii #Funding ¡Conoce Artistas! @TheArtistHelp Helping Artists 🖌️🎨

Jason Smith (@jasozzgames) 's Twitter Profile Photo

Started working on some new areas in the dig site - really hoping to finish this demo map up soon! #CULTIC #gamedev #unity3d

✨ Sana20_art ✨ (@artsana20) 's Twitter Profile Photo

12 days left! Kickstarter Pledges and RT are very appreciated! We're so close to the main goal. 🥺❤️ You can get pins and some freebies! kickstarter.com/projects/sana2… #Kickstarter #enamelpins #support #help #Funding #crowdfunding #backers

Sinful Games (@games_sinful) 's Twitter Profile Photo

When they found a tumor on my dog's leg back in December (he's doing ok now), I decided I needed to get him into my visual novel somehow. This is such a touching story.

Toffer Team 🔞✨ (@tofferteam) 's Twitter Profile Photo

PayPal has permanently locked our account and remaining Kickstarter raised funds for LIP! Lewd Idol Project. Today it was us, tomorrow it could be you or any of your favorite lewd content creators. Please read and RT to spread the word, we can't let this things keep happening.

PayPal has permanently locked our account and remaining Kickstarter raised funds for LIP! Lewd Idol Project.

Today it was us, tomorrow it could be you or any of your favorite lewd content creators.

Please read and RT to spread the word, we can't let this things keep happening.
Sinful Games (@games_sinful) 's Twitter Profile Photo

I'm back! To celebrate, here's a concept render for the Day 5 update! It's still a few months away, (working on Day 3 at the moment), but you can never asset prep too early!

I'm back!  To celebrate, here's a concept render for the Day 5 update! 
 It's still a few months away, (working on Day 3 at the moment), but you can never asset prep too early!
Sinful Games (@games_sinful) 's Twitter Profile Photo

One more preview of the Day 5 asset prep work in progress. I've never really liked working with indoor environments, but the lighting possibilities in a night club are pretty exciting!

One more preview of the Day 5 asset prep work in progress.

I've never really liked working with indoor environments, but the lighting possibilities in a night club are pretty exciting!
Sinful Games (@games_sinful) 's Twitter Profile Photo

Learning new dForce skills! Not only can you use it for clothing, you can also use it for things like mattresses and pillows for a more natural sleeping position. Also had fun building a hotel exterior out of primitive planes and cubes! #daz3d #3D #adultgaming

Learning new dForce skills!  Not only can you use it for clothing, you can also use it for things like mattresses and pillows for a more natural sleeping position.

Also had fun building a hotel exterior out of primitive planes and cubes!

#daz3d #3D #adultgaming
Sinful Games (@games_sinful) 's Twitter Profile Photo

New game update coming on arath-sin.itch.io/phuc-mi-island sometime this week! Stay tuned for more! #game #3DCG #renpy #itchio #nsfw #AdultGaming

New game update coming on arath-sin.itch.io/phuc-mi-island sometime this week!

Stay tuned for more!

#game #3DCG #renpy #itchio #nsfw #AdultGaming
Sinful Games (@games_sinful) 's Twitter Profile Photo

Whoopsie! This is why you don't make core event logic changes at the last minute before a release! PMI 0.3.1.1 - Hotfix - Phuc Mi Island arath-sin.itch.io/phuc-mi-island… #indiegames via Sinful Games

Sinful Games (@games_sinful) 's Twitter Profile Photo

After every content release, I take a week or so to just decompress and fix bugs, take questions, etc. My favorite decompression activity is QOL/engine changes, like this YAML generated character sheet. You can now change 23 first, last, and nick names!

After every content release, I take a week or so to just decompress and fix bugs, take questions, etc.

My favorite decompression activity is QOL/engine changes, like this YAML generated character sheet.   You can now change 23 first, last, and nick names!