Evergine
@evergineteam
The First Evergine 2025 Release is here!
The Graphics Development Engine for Business and Industry.
Download it today and use it for free!
ID: 1119064386
https://evergine.com 25-01-2013 11:30:43
1,1K Tweet
1,1K Followers
237 Following
Biz Stone
@biz
Co-founder of Twitter and Medium.
Miguel de Icaza ᯅ🍉
@migueldeicaza
Fun Stack Vibing. Started Xamarin, Mono, Gnome; was MSFT/.NET/Xamarin/Mono/VSMac/AI mastodon.social/@migueldeicaza @migueldeicaza.bsky.social
El Bruno 🇨🇦 🎗️
@elbruno
🥑 Advocating on NET and AI @Microsoft 👨👩👧👦 Dad of the best 2 & husband of the best 1 👟 Lazy runner 🎙️ Lazy podcaster 🧠 My 👀 here
David Salgado
@davidsb
Product person, loves strategy & tech & DevEx | #deBilbao | high calorie grappler. @davidsb.bsky.social
Luis Guerrero
@guerrerotook
Senior SDE at Microsoft. My opinions are not my employer's.
Laurent Sansonetti
@lrz
Yet another software hacker. No longer active on Twitter, I moved to mastodon.cloud/@lrz, hope to see you there!
Yuriy O'Donnell 🇺🇦
@yuriyodonnell
Rendering Engineer at Epic Games
Rodrigo Kumpera
@kumpera
Prev: Mono Runtime hacker @ Xamarin, Microsoft Research, PyTorch Distributed @ Meta. Now building the Copilot for Tech Leaders at outropy.ai
Gridou
@gridou
TPM @Microsoft working on Azure for developers
luru
@luisruizpavon
Husband and dad, full time employee and part-time Principal Software Enginner at @merlynmindMauricio García
@nolver
He/him. The world is what you make of it. CEO at @thegamekitchen and @billetecohete produced @blasphemousgame now game director of @allonboardvr
Jorge J 'Jorhell'
@flipper83
creador de problemas complejos. @gokarumi 4ever, cagado de un Olivo,Manchita (Madrid).Perro en @perrolokoGames ”El sumiller subnormal del joc” @gragera_
David Ávila
@davilovick
#Evergine Graphic Engine developer at Plainconcepts Research Team, and in my free time an enthusiast photographer/astronomer/modeller..
James Montemagno
@jamesmontemagno
Developer Community Lead @Microsoft
Borja Morales
@reality3d
Software Engineering Manager at Vision Pro - Personas. Computer Graphics, Scifi and Videogames.
Morgan McGuire
@morgan3d
Research paper highlights by @CasualEffects
Clemente Giorio
@tinux80
🚀 R&D Principal Engineer @ EYES visiON 🏆 Microsoft MVP | 💡 Intel Innovator | 📜 NVIDIA certified 🎙️ Technical Speaker
Tim Jones
@_tim_jones_
Burst compiler tech lead at @unity. Hacking on Shader Playground and HLSL Tools in my spare time. Opinions are my own.
Jonathan Pryor
@jonpryor
.NET Android Technical Lead. "Like"s are for my later reading and follow up. Retweet's are "interesting," not endorsements. mastodon: @[email protected]
Marco Salvi
@marcosalvi
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Promit Roy ⚡
@promit_roy
Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care.
Paul Malin
@p_malin
Game tech programmer at @AssembleTechLtd with a fondness for shiny graphics and good engineering. Formerly Activision Central Tech & Bizarre Creations. he/him
Khronos Group
@thekhronosgroup
An open industry consortium of leading hardware & software companies creating advanced acceleration standards for 3D graphics, AR/VR, vision & machine learning.
Martin Ecker
@martin_ecker
Senior technical director at High Moon Studios/Activision working on CoD. Hobby guitarist. Originally from Austria now in San Diego. Opinions are my own!
Neil Druckmann
@neil_druckmann
Studio Head, Head of Creative Naughty Dog; Executive Producer The Last of Us HBO; Writer/Director Intergalactic: The Heretic Prophet
Olga
@olgaamarti
Product Manager. I tweet about productivity, digital workplace and AI at work. #Microsoft tech as my canvas. My opinions are my own. #Feminist. She/her.
Wolfgang Engel
@wolfgangengel
Founder & CEO of Confetti Interactive and The Forge Interactive
rob cupisz
@robcupisz
Tech Lead at Unity Demo Team. Rendering, tech art. Lighting, VFX. Time Ghost, Enemies, The Heretic, Adam
David Ferriz - Wishlist Bambas! en Steam
@davidferriz
Arte, producción y #GameDesign en @DevilishGames - @SphericalPixel. Creando #indiegames, #advergaming y #seriousgames desde 1998.
Juan Manuel Servera
@jmservera
Geek @Microsoft, ALL MY TWEETS ARE BELONG TO ME
Lande
@carlos_lande
Principal Software Engineer @ Glovo
Natalya Tatarchuk 🇺🇦
@mirror2mask
Activision CTO. ex-Unity Gfx/Wētā Tools. Prior to that graphics lead and engineering architect at Bungie. A long-time rendering enthusiast.
Eduard Tomàs
@eiximenis
Igualadí apassionat del heavy, la sci-fi, literatura fantàstica, els videojocs, el rol i la informàtica. Cerveser aficionat. 100% Friki @eiximenis.bsky.social
Jose Miguel Torres
@alegrebandolero
From Sitges. PPL License 🛩️. Azure Data SWE at Microsoft. Previously: 4xMVPs, Xamarin. Currently: Dad & Husband.
Brian Karis
@briankaris
Engineering Fellow - Graphics at Epic Games.
Plain Concepts
@plainconcepts
Transforming the world through innovative, sustainable, and responsible technology solutions. 🚀
GianPaolo Santopaolo
@gsantopaolo
Machine Learning | Gen AI | Software & Architectures | Distributed Cloud | 18+ Years of Enterprise Innovation
John Carmack
@id_aa_carmack
AGI at Keen Technologies, former CTO Oculus VR, Founder Id Software and Armadillo Aerospace
Alexandre Mutel ▶ https://mastodon.social/@xoofx
@xoofx
I'm no longer using Twitter, please go to Mastodon.
Chapi
@chapi13
{ 👨💻: Software Engineer @Spotify 🎧 , Prev: 📚 🕹 🍬🕶📱🎮 ⚽️ 🗺️ 🚛 }
David Neubelt
@daveneubelt
CTO Another Axiom (Gorilla Tag) prev at Meta/Ready At Dawn Studios (Echo VR, Lone Echo, The Order 1886, God of War, Daxter)
Javier Suárez
@jsuarezruiz
Community helper, speaker, geek, former Microsoft MVP. Working on Xamarin.Forms and .NET MAUI at Microsoft. #Xamarin #XamarinForms #dotnetmaui
Juan María Laó Ramos
@juanlao
C# developer and bug writer. Trying, failing,learning and improving. Podcasting at @ndoteclados
Tiago Sousa
@idsoftwaretiago
Rendering Tech Director @ id Software, DOOM, Wolf2, idTech. Prev Crytek, Far Cry, Crysis Series, CryENGINE. linkedin.com/in/tsousa My opinions & POVs
Andrey Akinshin
@andrey_akinshin
Engineer at @JetBrains, Creator of @BenchmarkDotNet
Isabel Cabezas (sho/sho)
@isabelcabezasm
Feminist. ♀️💜. Software Engineer @Microsoft (Opinions are my OWN!) 🏳️🌈
John Huelin
@johnhuelin
Graphics Programmer on Rainbow6 Siege at Ubisoft Montreal
Sébastien Hillaire
@sebhillaire
Graphics - Principal Engineer - @UnrealEngine @EpicGames - French
Rodrigo Cabello
@mrcabellom
Research Engineer at @PlainConcepts. Microsoft Artificial Intelligence MVP. #ComputerVision #MachineLearning #python #csharp
Alex Urbano
@el_goe
JavierCantonFerrero
@jcant0n
Lead Programmer working on #Evergine. Using #Vulkan #DirectX and #Metal from C#. My opinions are my own
morgan
@casualeffects
Roblox Chief Scientist U.Waterloo & McGill Prof. @morgan3d.bsky Known for NVIDIA, Unity, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Williams
Jorge Cantón Ferrero
@jorge_magic
+12 years game engine programmer. Now working on #Evergine high-quality 3D graphics engine at Plain Concepts Research Team.
Pablo Trinidad, PhD
@_pablotrinidad
Head of Architecture @HomaGames // Part-time Tenured Professor @uniSevilla // Podcaster & Founder @tecnologeria
.NET
@dotnet
Free. Cross-platform. Open source. A developer platform for building all your apps. Official handle of the .NET team at Microsoft.
Martin Mittring
@mittringmartin
Graphics coder @ SEED Electronic Arts
Jose Raluy
@jose_raluy
Game developer with 25+ yrs xp. Engineering Manager at @EA. Ex @tequilaworks. Ex @mercurysteam. Also @U_tad, @VoxelSchool and @unicomplutense teacher. He/him
Unai Zorrilla Castro
@_unaizc_
Dev at @plainconcepts, OSS contributor github.com/xabaril/ github.com/unaizorrilla/
Sascha Willems
@saschawillems2
Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at gpuinfo.org
Alfonso Rodriguez
@forofffo
Daniel Wright
@epicshaders
Engineering Fellow in Graphics at Epic Games. Lumen Global Illumination and Reflections in UE5 are my passion. Daytime version of @DanielMakeGames.
Loren Paulsen
@lorenpaulsen
Developer at Microsoft working on Azure DevOps, formerly GitHub Codespaces
Vulkan
@vulkanapi
API for High-efficiency Graphics and Compute on GPUs
Sidra Data Platform
@sidraplatform
A Data Lake Platform built on Azure, reducing the time to market and providing scalability and ease of maintenance. Powered by @plainconceptsen.
glTF 3D
@gltf3d
GL Transmission Format is a royalty-free specification for the efficient transmission and loading of 3D scenes and models by applications.
Eric Arnebäck
@erkaman2
Software Engineer specialized in computer graphics. mastodon.gamedev.place/@erkaman2