
Daniel Wright
@epicshaders
Engineering Fellow in Graphics at Epic Games. Lumen Global Illumination and Reflections in UE5 are my passion. Daytime version of @DanielMakeGames.
ID: 2614846460
http://www.epicshaders.com 10-07-2014 05:25:05
567 Tweet
14,14K Takipçi
81 Takip Edilen

Yuriy O'Donnell 🇺🇦
@yuriyodonnell
Rendering Engineer at Epic Games
Rasmus Rønn Nielsen
@raroni86
Graphics programmer at @unity3d. I like math, GPUs, realtime path tracing, importance sampling, ReSTIR.
ChristinaAnnCoffin
@christinacoffin
INACTIVE - now on bluesky - - Professional Gamedev since 1994. Rendering+Optimization Programmer, TechArtist, Animation, VFX. GDC Advisory Board Emeritus
Aras Pranckevičius 🇺🇦🇱🇹
@aras_p
Programmer. Worked on Unity game engine 2006-2021. Now mostly tinkering with Blender. ➡️ I'm at mastodon.gamedev.place/@aras now.
Alex Vlachos
@alexvlachos
Real-Time Rendering / Games / Mixed Reality. Currently at Meta. Formerly at Valve, Microsoft, Naughty Dog, ATI, Spacetec.
David Luebke
@davedotluebke
VP Graphics Research, NVIDIA. I co-founded NVIDIA Research in 2006 after 8 years on the U. Virginia faculty. I research graphics, VR/AR, & lately AI+graphics.
Kostas Anagnostou
@kostasaaa
Lead Rendering Engineer @WeArePlayground working on @Fable. DMs open for graphics questions or mentoring people who want to get in the industry. Views my own.
Evgenii Golubev
@zalbard
I work at NVIDIA. Opinions are my own. Retweets do not imply endorsement.
János Turánszki
@turanszkij
Developer of Wicked Engine. El. Psy. Kongroo.
Mikkel Gjoel
@pixelmager
Chair Raving Graphics Programmer shadertoy.com/user/hornet
Chas. Boyd
@chasboyd

Tom Stochastic | Making Tiny Glade 🏰🌿
@h3r2tic
Defunct. The sky is bluer on the other side. ½ of @PounceLight 🐈🔦 Washed-up renderologist making games with @anastasiaopara
tttt
@savage309

Michal Iwanicki
@miwanicki
CD Projekt, Lionhead, Naughty Dog, Activision
Krzysztof Narkowicz
@knarkowicz
Technical Director - Graphics at Epic Games. Love games, graphics and low level stuff.
Guillaume Boissé
@guitio2002
Lead graphics programmer @AMD, previously SIE R&D (PlayStation). Opinions are my own. He/they.
Patrick Kelly
@_pmkelly
Epic Games. Volume Rendering. Hardware ray tracing with Lumen. Formerly at Disney, Weta, and DreamWorks. Utah alum. Texpat.
Colin Barré-Brisebois
@zigguratvertigo
GM and dreamer of shiny pixels at @SEED @EA.
Charles de Rousiers
@kiwaiii
Rendering engineer at Epic Games
Bart Wronski 🇺🇦🇵🇸
@bartwronsk
Research Scientist at NVIDIA. Follow me: linktr.ee/bartwronski Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they.
Kyle Hayward
@graphicsrunner
Senior Rendering Engineer on Frostbite and (very)amateur photographer
Ryan Vance
@rgba8

Jorge Jimenez
@iryoku1
Studio Head and President of Technology of Striking Distance Studios Spain. #TheCallistoProtocol. #CallofDuty. Game Developer. Gamer at heart.
Szymon Swistun
@sswistun
Advanced graphics & real-time systems in games. Inspired by ambitious artists, designers and storytellers. Engineer @bonfirestudios
matt swoboda
@mattswoboda
Graphics & vfx coder; creator/founder/developer of Notch (@notchvfx); democoder. instagram.com/matt_notch for more finished pieces.
ephtracy
@ephtracy
Computer Graphics :: Author of Software : #MagicaVoxel, #Aerialod, #MagicaCSG | sketch sometimes
Sébastien Hillaire
@sebhillaire
Graphics - Principal Engineer - @UnrealEngine @EpicGames - French
inigo quilez
@iquilezles
Created Quill, Shadertoy, Pixar's Wondermoss. Math & Art Videos at * youtube.com/Inigo_Quilez * tiktok.com/@inigoquilez * iquilezles.org
Louis Bavoil
@louisbavoil
Distinguished Engineer, Developer and Performance Technology at NVIDIA
Intern Department
@interndept
Advice for game programming interns. The intern department knows all.
Vladimir Komarov
@vrkomarov
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg) mastodon.gamedev.place/@VrKomarov bsky.app/profile/vrkoma…
Arnold
@arnoldrenderer
Autodesk Arnold is a modern ray tracer designed to efficiently render the complex geometry in CGI animation and VFX films.
David Farrell
@nosferalatu
Graphics dev and GPU whisperer. Working at Adobe on #Substance3DModeler. Prev: @oculus, @doublefine, Nihilistic Software, & other game studios.
Martin Mittring
@mittringmartin
Graphics coder @ SEED Electronic Arts
Lutz Latta
@2ldigital
Graphics engineer, formerly on video games, now VR, movies, and more. Tinkerer. Photographer. Pilot.
Anatole Duprat
@anatoleduprat
anatoleduprat.bsky.social
Tim Sweeney
@timsweeneyepic
Epic Games founder and CEO
Mr F
@guycalledfrank
Indie game developer, graphics programmer, occasional artist. Working on @fadedthegame and a GPU lightmapper (aka Bakery) to use with it. #NoWar ☮️
John Hable
@filmicworlds
Rendering Programmer. Formerly EA, Naughty Dog, Epic, and Unity.
Andrew Schneider 📦🌩️
@vonschneidz
Atmospherics Lead @Guerrilla & Develops the real-time voxel cloud system for the Horizon Games. Personal Acct. mastodon.gamedev.place/@AndrewSchneid…
Cody Darr
@sonic_ether
He/Him 🏳️🌈 • Solo Game Developer • Graphics programmer • Creator of SEUS for Minecraft
Koola
@koola_ue5
Co-creator of Stray @HKdevblog with @vivncolors • Co-founder & Co-director of Blue12studio • youtube.com/user/koooolala…
STRAY
@hkdevblog
STRAY is a cat adventure video game, developed by BlueTwelve Studio. hk-devblog.com
Alexey Panteleev
@more_fps
Distinguished DevTech Engineer at NVIDIA. NTC, Portal RTX, Q2RTX, RTXDI. Opinions are my own.
Mr Zyanide
@mzyanide
Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy. @[email protected] Bsky: @mrzyanide.zyanidelab.com
Markus Kettunen
@nmkettunen
Research Scientist at NVIDIA. Opinions are my own.
Rasmus Barringer
@rasmusbarr
raytracing @nvidia
artbyrens
@artbyrens
Technical Art Director - high end graphics. Worked with DICE, Epic, Sony, Intel, Sledgehammer | Battlefield 3+4, COD Wish | Support steam.pm/app/3486780
multisampler
@multisampler

Rune Stubbe
@stubbesaurus
Rendering, Compression and Optimization. Mentor/TBC in the demoscene. Principal Rendering Programmer at Epic Games.
Thomas Willberger
@thomas_ensc
Founder @Pabolo 🎥 AI Movies. Founder @enscape3d 🏠 Karlsruhe University (KIT). AI & Computer graphics
Ryan Brucks
@shaderbits
Technical Art Fellow, Epic Games
Jiayin Cao
@jiayin_cao
Senior Devtech @Nvidia. Former graphics engineer at Ready At Dawn, Naughty Dog, Ubisoft. Views are my own. @[email protected]
Jonathan Lindquist
@techartjon
Retired | Former Principal Technical Artist, Epic Games