坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile
坪山 優史/Masashi Tsuboyama

@tsuboyama2024

The director of Silent Hill 2 (2001OG)🟥
サイレントヒル2(2001)のディレクター
Silenthill1/2/4/Other titles

いつかその時のために始まる🤩(2024/9~)

ゲームデザイン・ゲームコンセプト・レベルデザイン/仮想空間構築演出家

ID: 1836421291886489600

linkhttps://www.instagram.com/masashi_tsuboyama calendar_today18-09-2024 15:05:51

343 Tweet

11,11K Followers

3 Following

坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🎨I've been drawing textures and rough sketches, but I think I did a lot of 3D work. Still, I do have some artwork. This is the cover art for Silent Hill 4. #silenthill4 #サイレントヒル4

🎨I've been drawing textures and rough sketches, but I think I did a lot of 3D work. Still, I do have some artwork. This is the cover art for Silent Hill 4. #silenthill4 #サイレントヒル4
坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🎨I've been drawing textures and rough sketches, but I think I did a lot of 3D work. Still, I do have some artwork.And this one too. This is my first time trying to draw a“地獄絵図”. This is the cover art for the Silent Hill 4 soundtrack. #silenthill4 #サイレントヒル4

🎨I've been drawing textures and rough sketches, but I think I did a lot of 3D work. Still, I do have some artwork.And this one too. This is my first time trying to draw a“地獄絵図”.
This is the cover art for the Silent Hill 4 soundtrack.
#silenthill4
#サイレントヒル4
坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🎬"Twelve Monkeys" is a film that remains interesting no matter how many times you watch it. This scene in particular has left a strong impression on me.  "Are we tired of our human-centered society?" I wonder.🌲  And then, "What a Wonderful World" plays on the car radio.

🎬"Twelve Monkeys" is a film that remains interesting no matter how many times you watch it. This scene in particular has left a strong impression on me.

 "Are we tired of our human-centered society?" I wonder.🌲

 And then, "What a Wonderful World" plays on the car radio.
坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🌫️🔦Here are some of the parts I was in charge of for Silent Hill (1999). I created a lot of outdoor backgrounds. The challenge was to combine models for efficiency with unique models to create something great🔥 #サイレントヒル #silenthill

🌫️🔦Here are some of the parts I was in charge of for Silent Hill (1999). I created a lot of outdoor backgrounds. The challenge was to combine models for efficiency with unique models to create something great🔥
#サイレントヒル 
#silenthill
坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🌫️🔦The cars I destroyed in #silenthill (1999). Modeling normal cars was fun, but destroying a car requires skill. Nowadays, you can destroy cars using simulation or procedural generation, but back then, of course, it was done by hand. The tires were octagonal😂! #サイレントヒル

🌫️🔦The cars I destroyed in #silenthill (1999). Modeling normal cars was fun, but destroying a car requires skill.
Nowadays, you can destroy cars using simulation or procedural generation, but back then, of course, it was done by hand. The tires were octagonal😂!
#サイレントヒル
坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🌫️🔦Get on the SH1 school bus!!!🙃 I use multiple references, such as "Kindergarten Cop" and "Duel," to complete one model. I copied it by eye🔥.Inside, the broken glass is expressed without using a translucent texture. Spielberg's "Duel" is very entertaining. #サイレントヒル

🌫️🔦Get on the SH1 school bus!!!🙃
I use multiple references, such as "Kindergarten Cop" and "Duel," to complete one model. I copied it by eye🔥.Inside, the broken glass is expressed without using a translucent texture. Spielberg's "Duel" is very entertaining.
#サイレントヒル
坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🌫️🔦This is a part of the real-time demo I worked on for Silent Hill (1999). Acting is difficult, so I created the scene with a layout, a camera, and a light (three?). It's cheap. You have to fill in the gaps in your mind from the text and sound. It tests our imagination.

🌫️🔦This is a part of the real-time demo I worked on for Silent Hill (1999).
Acting is difficult, so I created the scene with a layout, a camera, and a light (three?). It's cheap.
You have to fill in the gaps in your mind from the text and sound.
It tests our imagination.
坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🥹As an art school graduate, I felt that the appearance of games at the time was lacking. However, my experience with SH1(1999) taught me a sense of reality and immersion that goes beyond appearances. As a result, I became very particular about the "unique experience of games.”🔥

坪山 優史/Masashi Tsuboyama (@tsuboyama2024) 's Twitter Profile Photo

🐶I got together with all the old members of Silent Hill !!! They are all friends who have been involved throughout the series. Some people had to leave for personal reasons, so some people are not in the picture, but next time I'll take a photo with everyone!🙂 #silenthill

🐶I got together with all the old members of Silent Hill !!! They are all friends who have been involved throughout the series. Some people had to leave for personal reasons, so some people are not in the picture, but next time I'll take a photo with everyone!🙂
#silenthill
SILENT HILL (@silenthill_jp) 's Twitter Profile Photo

『SILENT HILL』リメイク制作中 1999年にPlayStationにて発売した『SILENT HILL 』のリメイクをBloober Teamと制作しています。 ぜひ音声とともに動画をご覧ください。 詳細は今後の続報をお待ちください。 #SILENTHILL #サイレントヒル

IGN (@ign) 's Twitter Profile Photo

ICYMI: The Silent Hill remake is officially in development at Bloober Team, the developer that handled the well-received Silent Hill 2 remake. #IGNSummerOfGaming bit.ly/4mYlAnh

ICYMI: The Silent Hill remake is officially in development at Bloober Team, the developer that handled the well-received Silent Hill 2 remake. #IGNSummerOfGaming  bit.ly/4mYlAnh