Oles Shishkovtsov
@olesxx
CTO @ 4A-Games, R&D/graphics, currently working on Metro:Exodus (upd: 2 unannounced titles)
ID: 1863467318
14-09-2013 11:02:33
233 Tweet
138 Followers
212 Following
GI is like 10x compute intensive compared to reflections. We have to integrate rays over the whole hemisphere at each pixel. If we'd gone for reflections they would be free :) extremetech.com/gaming/285750-… via ExtremeTech