Oles Shishkovtsov (@olesxx) 's Twitter Profile
Oles Shishkovtsov

@olesxx

CTO @ 4A-Games, R&D/graphics, currently working on Metro:Exodus (upd: 2 unannounced titles)

ID: 1863467318

calendar_today14-09-2013 11:02:33

233 Tweet

138 Followers

212 Following

Oles Shishkovtsov (@olesxx) 's Twitter Profile Photo

GI is like 10x compute intensive compared to reflections. We have to integrate rays over the whole hemisphere at each pixel. If we'd gone for reflections they would be free :) extremetech.com/gaming/285750-… via ExtremeTech

Pierre Terdiman (@pierreterdiman) 's Twitter Profile Photo

Lots of reactions. I suggest you read that tweet again. My issue is not with the range-based for per-se, it's with the justification I'm given to use it. Again: if you're not confident enough to write a raw for loop, stay the fuck away from Modern C++.

Sabine Freizer Gunes (@sabinefreizer) 's Twitter Profile Photo

Meanwhile reform in Ukraine continues, Wed Ministers adopted res on deregulation, simplifying business in agriculture, food, oil, gas + IT

Петро Порошенко (@poroshenko) 's Twitter Profile Photo

20 years ago we exchanged nuclear missiles for a security guarantee.We believe we're entitled to get non-lethal weapons to defend our nation

Cyril Crassin (@icare3d) 's Twitter Profile Photo

Amazing new #Vulkan NVX_device_generated_commands ext.: Fully GPU-generated command buffers, inc. shaders selection! developer.nvidia.com/device-generat…

David Brevik (@davidbrevik) 's Twitter Profile Photo

Make a game. Finish it. You will learn more doing that than any other advice. There are plenty of simple engines to make games with. x.com/ednocgopex/sta…

The Game Awards (@thegameawards) 's Twitter Profile Photo

Thursday night, don't miss an exclusive new look at Metro Exodus during gaming's biggest night: #TheGameAwards Live stream at 9 PM ET / 6 PM PT.