MARIUS SCHMÜCKER (@mareyus) 's Twitter Profile
MARIUS SCHMÜCKER

@mareyus

Houdini FX Artist/TD |
B.A. Animation & Game Graduate |
Houdini & Blender Fanboy ❤

ID: 276489945

linkhttp://marius-schmuecker.com/links calendar_today03-04-2011 13:22:27

798 Tweet

278 Followers

244 Following

Chris Turner (@allexceptn) 's Twitter Profile Photo

One of the most beneficial things I've found by starting in the industry as a 2D Nuke compositor and learning the 3D side of things later, is how much I've been able to leverage standard 2D comp techniques in the 3rd dimension for incredibly powerful results. Thread time! 🎬🪄🧵

Rou Toghyani (@toghyani) 's Twitter Profile Photo

Reopened my procedural scales setup in #Houdini using #vellum to create base and soft body to grow them in velocity feild. And some sculpting on top at the end. Check comments for the result.

Animal Logic (@animallogic) 's Twitter Profile Photo

We're thrilled to share an enhanced version of our open source project, ALab! 🧪 With over 300 assets and two new rigged characters to play around with, you’ll fall in love with the digital production scene of an early 1970s Australian backyard lab! ⚙ 👏 animallogic.com/animal-logic/n…

Anton Palmqvist (@antonpalmqvist) 's Twitter Profile Photo

I've been building an open source database of physically based values for CG artists. Happy to finally launch it! physicallybased.info #rendering #PBR #UnrealEngine #b3d #CG MaterialX #lookdev #OpenSource Unreal Engine

NVIDIA Workstation (@nvidiaworkstatn) 's Twitter Profile Photo

Introducing: NeuralVDB, combining AI and GPU optimization to help professionals across scientific computing, visualization, and more, interact with large and complex volumetric data in real time.

Aaron Lefohn (@aaronlefohn) 's Twitter Profile Photo

Now that real-time path tracing is here, what comes next for real-time rendering research? Slides + recording of Petrik Clarberg’s High Performance Graphics 2022 keynote are now available: “Real-Time Path Tracing and Beyond” research.nvidia.com/publication/20… (1/3)

Now that real-time path tracing is here, what comes next for real-time rendering research?

Slides + recording of Petrik Clarberg’s High Performance Graphics 2022 keynote are now available:

“Real-Time Path Tracing and Beyond”

research.nvidia.com/publication/20…

(1/3)
Dan Hollick (@danhollick) 's Twitter Profile Photo

Ever wondered how a QR code works? No, me neither but it's low-key fascinating. (Warning, there is some extremely nerdy shit here.👇 )

Ever wondered how a QR code works?  
No, me neither but it's low-key fascinating.

(Warning, there is some extremely nerdy shit here.👇 )
Andy Nicholas (@andy_nicholas) 's Twitter Profile Photo

NEW! Using VEX in Houdini to calculate Oriented Bounding Boxes of arbitrary geometry using Singular Value Decomposition. #sidefx #houdini #vex #maths andynicholas.com/post/oriented-…

Autodesk ShotGrid (@adskshotgrid) 's Twitter Profile Photo

We’re excited to announce the release of Open RV, an open source version of our Sci-Tech Award winning media review and playback software. As part of Academy Software Foundation’s Open Review Initiative, Open RV is now available to all contributors: area.autodesk.com/inspire/articl…

We’re excited to announce the release of Open RV, an open source version of our Sci-Tech Award winning media review and playback software. As part of Academy Software Foundation’s Open Review Initiative, Open RV is now available to all contributors: area.autodesk.com/inspire/articl…
DNEG (@dneg) 's Twitter Profile Photo

We're excited to announce that the Open Source Beta version of #xSTUDIO, our DNEG-developed playback & review application, is now available for download via the Academy Software Foundation (ASWF) GitHub repository. Read more: bit.ly/3WvPwJa

We're excited to announce that the Open Source Beta version of #xSTUDIO, our DNEG-developed playback &amp; review application, is now available for download via the <a href="/AcademySwf/">Academy Software Foundation</a> (ASWF) GitHub repository. Read more: bit.ly/3WvPwJa
CG Channel (@thecgchannel) 's Twitter Profile Photo

Check out Goodbye Kansas Studios's #VFXbreakdown for its cinematic trailer for #GodofWarRagnarok Full video: vimeo.com/791089482 It covers a lot of ground in 90 seconds, but you get a quick look at the #conceptart, #motioncapture, asset development and the #Houdini lighting set-up

U R B A N - B | Explosions Guy (@bradeskourban) 's Twitter Profile Photo

Time is of the essence in production. I was anxious as I waited for simulations to complete, uncertain of the outcome. Speed and iterations are critical for shot production. This simulation took under a minute to sim with Axiom. [0:55] Comment " speed " to get the file.

Prism Pipeline (@prismpipeline) 's Twitter Profile Photo

The latest features of Prism 2 will be presented at the FMX Conference later this month. We will reveal a new open source MaterialX editor, talk about Pixar's OpenUSD , Unreal Engine , CGWire - Kitsu and much more: fmx.de/en/program-202… #FMX2023

Blackmagic Design (@blackmagic_news) 's Twitter Profile Photo

Introducing DaVinci Resolve 18.5 Public Beta! New massive update with new AI tools, over 150 new features, new cut page editing toolset, powerful new Fairlight audio mix automation and more! Download now from bmd.link/q4FEC9

Introducing DaVinci Resolve 18.5 Public Beta! New massive update with new AI tools, over 150 new features, new cut page editing toolset, powerful new Fairlight audio mix automation and more! Download now from bmd.link/q4FEC9
entagma (@entagma) 's Twitter Profile Photo

github.com/Bismuth-Consul… Machine Learning in #Houdini. Dissect diffusion models and mess with their inner workings. In your favorite software. With Paul Ambrosiussen SideFX #stablediffusion

github.com/Bismuth-Consul…

Machine Learning in #Houdini. Dissect diffusion models and mess with their inner workings. In your favorite software. With <a href="/ambrosiussen_p/">Paul Ambrosiussen</a> <a href="/sidefx/">SideFX</a> #stablediffusion