🦋 Julien Sulpis (@jsulpis) 's Twitter Profile
🦋 Julien Sulpis

@jsulpis

💻 Front-end engineer & speaker @ZenikaIT
💡 exploring WebGL, CSS and JavaScript to build engaging UIs
🦋 jsulpis·dev

ID: 869574062003159042

linkhttps://github.com/jsulpis calendar_today30-05-2017 15:19:47

517 Tweet

697 Followers

170 Following

🦋 Julien Sulpis (@jsulpis) 's Twitter Profile Photo

It's starting to look good 😊 I wanted to have many little examples like in the Three.js docs, but where you can directly see and edit the code. I made this with Sandpack and I think it's good enough for now. Maybe one day I will try to add autocompletion with the Monaco editor

🦋 Julien Sulpis (@jsulpis) 's Twitter Profile Photo

I spent way too much time making sure that the playground for the examples looks good on all screen sizes. Yes, even the absolute evil landscape phones ☠️ #buildInPublic

I spent way too much time making sure that the playground for the examples looks good on all screen sizes. Yes, even the absolute evil landscape phones ☠️

#buildInPublic
🦋 Julien Sulpis (@jsulpis) 's Twitter Profile Photo

The documentation is live ! Well, a first draft... only examples for now. I will continue to add features and break a few things before writing the documentation. Any feedback on these first examples would be very appreciated 🙏 usegl.vercel.app #WebGL #buildInPublic

🦋 Julien Sulpis (@jsulpis) 's Twitter Profile Photo

I'm trying to switch from #Notion to #Obsidian for Personal Knowledge Management (because Notion is slow, owns the data and Obsidian has a better way of linking notes). First impression : it's fast ! Local first + sync via iCloud (or any other cloud) is such a great combo ✨

🦋 Julien Sulpis (@jsulpis) 's Twitter Profile Photo

I really like Astro, but for documentation I prefer the UI and UX of VitePress over Starlight 🤔 Also the lack of top navigation bothers me. I will try to migrate the documentation of useGL 🤞

🦋 Julien Sulpis (@jsulpis) 's Twitter Profile Photo

It looks like it's #PortfolioDay ! I'm a front-end engineer currently focusing on making polished UIs and animations with #WebGL. I'm building a lightweight, reactive WebGL library for working with shaders : usegl.vercel.app (WIP, #buildInPublic) See you 👋

LyonJS 🦁 (@lyonjs) 's Twitter Profile Photo

Il nous a régaler avec des conférences toujours excellentes, gagnant du dernier Code In The Dark, il nous paraissait normal d'inviter 🦋 Julien Sulpis pour nous parler cette fois de couleurs.

🦋 Julien Sulpis (@jsulpis) 's Twitter Profile Photo

TIL: there is an equivalent of `requestAnimationFrame` for videos : `requestVideoFrameCallback`, called for each video frame. Could be useful to... automatically re-render a WebGL shader when a video texture is played \o/

TIL: there is an equivalent of `requestAnimationFrame` for videos : `requestVideoFrameCallback`, called for each video frame.

Could be useful to... automatically re-render a WebGL shader when a video texture is played \o/
Future Frontend (@future_frontend) 's Twitter Profile Photo

How to develop design systems without tying your hands too much technically? That's something that 🦋 Julien Sulpis will explore at #FutureFrontend (27-28.5, Espoo, Finland). futurefrontend.com/speakers/#juli…

How to develop design systems without tying your hands too much technically? That's something that <a href="/jsulpis/">🦋 Julien Sulpis</a> will explore at #FutureFrontend (27-28.5, Espoo, Finland).

futurefrontend.com/speakers/#juli…