Jonathan Stringfield (@jdstringfield) 's Twitter Profile
Jonathan Stringfield

@jdstringfield

VP @Microsoft. Author Get in the Game, Advisor, Professor. Prev @ATVI_AB/@Xbox, @Twitter, @Facebookapp. PhD Sociologist, Msrmnt Scientist

ID: 390805981

linkhttps://linktr.ee/stringfield calendar_today14-10-2011 15:45:22

3,3K Tweet

1,1K Followers

474 Following

Jonathan Stringfield (@jdstringfield) 's Twitter Profile Photo

I think we can call it: "AI" is as meaningless as "metaverse" in business speak. "Metaverse" was just hype-speak for "video games." In this case, "AI" is just hype-speak (in about 95-99% of cases) for "predictive statistics."

Jonathan Stringfield (@jdstringfield) 's Twitter Profile Photo

This is the first time ever that there has been a substantive change to a game and the entire fandom was like “Yes, this is good.”

Jonathan Stringfield (@jdstringfield) 's Twitter Profile Photo

4 stars down, two to go. See you in April, London. Chicago Marathon ✅ Boston Marathon ✅ NYC Marathon ✅ Berlin Marathon ✅ London Marathon 🔜 Tokyo Marathon 🔜?

4 stars down, two to go. See you in April, London.

Chicago Marathon ✅
Boston Marathon ✅
NYC Marathon ✅
Berlin Marathon ✅
London Marathon 🔜
Tokyo Marathon 🔜?
Lou Paskalis 🇺🇦🇺🇸🇮🇱 (@loupas) 's Twitter Profile Photo

“We are a game studio, we want to make sure every person on the planet has the opportunity to play our games. Advertising is one way for us to achieve that vision. The key is that the ads are additive.” Jonathan Stringfield VP Business Research & Marketing, Activision Blizzard #PROGIO

“We are a game studio, we want to make sure every person on the planet has the opportunity to play our games. Advertising is one way for us to achieve that vision. The key is that the ads are additive.” <a href="/JDStringfield/">Jonathan Stringfield</a> VP Business Research &amp; Marketing, Activision Blizzard #PROGIO
Lou Paskalis 🇺🇦🇺🇸🇮🇱 (@loupas) 's Twitter Profile Photo

“There’s a lot of conversation around attention metrics. In a fully immersive environment like gaming, we are trying to get past that, to measurement that’s focused on true cognitive impact” Jonathan Stringfield VP Business Research & Marketing, Activision Blizzard (Activision Blizzard) #PROGIO

“There’s a lot of conversation around attention metrics. In a fully immersive environment like gaming, we are trying to get past that, to measurement that’s focused on true cognitive impact”
<a href="/JDStringfield/">Jonathan Stringfield</a> VP Business Research &amp; Marketing, Activision Blizzard (<a href="/ATVI_AB/">Activision Blizzard</a>) #PROGIO
Jonathan Stringfield (@jdstringfield) 's Twitter Profile Photo

If you ask three different ad execs about "attention measurement," you'll get three different answers. The opportunity provided by attention-based measurement is ripe for gaming - my team put together a scalable solution as a stop-gap for when we can all align on a definition.

Jonathan Stringfield (@jdstringfield) 's Twitter Profile Photo

Had a great conversation with The Current on the opportunity for marketers with gaming, including how it will evolve in the future. Take a listen.

Cornell Brooks Tech Policy Institute (BTPI) (@cornelltpi) 's Twitter Profile Photo

Fascinating Cornell Brooks Tech Policy Institute (BTPI) Talk talking place on Real People in Virtual Worlds with Jonathan Stringfield - Gaming is more than just the games themselves, it is one of the top ways people connect with their friend and family, second only to phone/messaging. Cornell Jeb E. Brooks School of Public Policy

Fascinating <a href="/CornellTPI/">Cornell Brooks Tech Policy Institute (BTPI)</a> Talk talking place on Real People in Virtual Worlds with <a href="/JDStringfield/">Jonathan Stringfield</a> - 

Gaming is more than just the games themselves, it is one of the top ways people connect with their friend and family, second only to phone/messaging. <a href="/CornellBPP/">Cornell Jeb E. Brooks School of Public Policy</a>