House of Elias (@eliassoftware) 's Twitter Profile
House of Elias

@eliassoftware

We are building the future tools and workflows for game audio, adaptive music and technical sound design.

ID: 2872546186

linkhttps://linktr.ee/eliassoftware calendar_today11-11-2014 16:52:00

821 Tweet

636 Followers

966 Following

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🎊🥳Happy to announce that Rovio will start using our fresh and new game audio engine Elias 4 for their games! The people at Rovio are so talented and we feel truly honored that they see the future in #gameaudio within Elias 4. DM us if you are a #gamedev and would like a demo!

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Isn't it time to change live TV? 📺 Elias is a powerful tool that can be used, not only for game audio - In this video, Adam provides examples of how Elias can be used for live TV, game shows and other types of various events 🪅 youtu.be/HPEkN_fiPdo

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It's official - We're now a Unity Verified Solutions Partner 💥 Our game audio engine, Elias 4, has been verified by Unity and can easily be integrated into any application built within Unity. Read more at: bit.ly/3LikDSF

It's official - We're now a Unity Verified Solutions Partner 💥
Our game audio engine, Elias 4, has been verified by Unity and can easily be integrated into any application built within Unity.

Read more at: bit.ly/3LikDSF
House of Elias (@eliassoftware) 's Twitter Profile Photo

Who else is at Nordic Game? Come say hi to our team at booth B9 and get a demo of the world’s most intuitive #audioengine ✨ #elias4 #gameaudio #gamedev #nordicgame

Who else is at <a href="/NordicGame/">Nordic Game</a>? Come say hi to our team at booth B9 and get a demo of the world’s most intuitive #audioengine ✨

#elias4 #gameaudio #gamedev #nordicgame
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Our Co-Founder & CEO Kristofer Eng will join a discussion at Nordic Game, on how to use #audiomiddleware in the video games industry 🕹 Participants will discuss their experiences in creating and implementing #audio into games 💥 See you there!

Our Co-Founder &amp; CEO Kristofer Eng will join a discussion at Nordic Game, on how to use #audiomiddleware in the video games industry 🕹

Participants will discuss their experiences in creating and implementing #audio into games 💥

See you there!
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We are happy to announce that Elias 3 Studio is now fully compatible and optimized for macOS Big Sur and macOS Monterey ⚡️ #gameaudio #gamemusic #gamedevelopment #macOS

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We had a great time at Nordic Game in Malmö last week, meeting tons of creative and inspiring people. Thanks to everyone who came to our booth and showed interest in our adaptive audio system ✨ #nordicgame #ngc #gameaudio #gamedevelopment #sounddesign

We had a great time at <a href="/NordicGame/">Nordic Game</a> in Malmö last week, meeting tons of creative and inspiring people. Thanks to everyone who came to our booth and showed interest in our adaptive audio system ✨

#nordicgame #ngc #gameaudio #gamedevelopment #sounddesign
House of Elias (@eliassoftware) 's Twitter Profile Photo

We are proud diamond-level sponsors for this year’s #GANGawards. Our CEO, Kristofer Eng, is also nominated for best original soundtrack album ✨ Don’t forget to tune in to the 20th Annual GANG. Awards are being held on May 25th, at 5:00 PM PDT on Twitch: twitch.tv/audiogangorg

We are proud diamond-level sponsors for this year’s #GANGawards. Our CEO, Kristofer Eng, is also nominated for best original soundtrack album ✨

Don’t forget to tune in to the 20th Annual GANG. Awards are being held on May 25th, at 5:00 PM PDT on Twitch: twitch.tv/audiogangorg
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Congrats to our CEO, Kristofer Eng on receiving ‘best original soundtrack album’ at the G.A.N.G. Awards, for his work as a co-composer (together with Gustaf Grefberg) of the soundtrack for ‘It Takes Two’ 🏆 Link to the original album: spoti.fi/3sYCeJ6 💿

Congrats to our CEO, Kristofer Eng on receiving ‘best original soundtrack album’ at the G.A.N.G. Awards, for his work as a co-composer (together with Gustaf Grefberg) of the soundtrack for ‘It Takes Two’ 🏆

Link to the original album: spoti.fi/3sYCeJ6 💿
House of Elias (@eliassoftware) 's Twitter Profile Photo

We think that it's really important to not interrupt the workflow by having to wait for exports and imports! The remoting functionality in #Elias4, allows you to #LiveEdit sounds and patches while the #game is running in the editor 💥 Watch the video to find out more!

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Being able to script visually with nodes can be much easier to build and understand for most ⚡️ In this video, we are building a system for a baseball game and we want it to do as much as possible just depending on the swing speed of the bat ⚾️ Check it out!

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#Composers and #SoundDesigners are often used to connect things with cables. That makes the Elias 4 audio mixer very intuitive to them - a node graph where you can route the audio through different group channels, mixers, and DSP effects represented by different nodes 🎚

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Our Co-Founder and CEO Kristofer Eng joined Level to discuss his music for ‘It Takes Two’, how to make orchestral music adaptive and why he started Elias. Listen to the full interview here: bit.ly/3phxLiz 🎧 #gameaudio #gamemusic #adaptivemusic #sounddesign

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We are looking forward to the new exciting music features, in Elias! Our beloved #MusicSoftware is about to get more powerful - with the same great tools, but in a new and improved environment ⚡️ Stay tuned to experience the future of #InteractiveMusic and audio ✨

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We are happy to see that It Takes Two is coming to Nintendo Switch this November. Yesterday, our CEO, Kristofer Eng, joined a conversation with DorkTunes to talk about his music for the game ⚡️ See the full interview here: bit.ly/3BOGhN7

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We are working to get our beloved music system integrated into Elias 4 ⚡️ Same amazing workflow, new makeup! In the meantime, make sure to learn the basics in Elias 3. Be prepared and stay tuned! Learn more: bit.ly/3St7hao

We are working to get our beloved music system integrated into Elias 4 ⚡️ Same amazing workflow, new makeup! In the meantime, make sure to learn the basics in Elias 3. Be prepared and stay tuned! 

Learn more: bit.ly/3St7hao
House of Elias (@eliassoftware) 's Twitter Profile Photo

It's finally time for GACO in Norway - an interactive audio-focused conference, we are proud to sponsor 💥 We will be there in person and hope to catch up with you! gainorway.com/gaco2022 #GAiN #gameaudio #gamedev #sounddesign

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We are very excited that Collaborative Music Contest 2022 has been launched - an online contest for musicians who collaborate over the internet, that we are sponsors of ✨ Read more: bit.ly/3C9dame

We are very excited that Collaborative Music Contest 2022 has been launched -  an online contest for musicians who collaborate over the internet, that we are sponsors of ✨

Read more: bit.ly/3C9dame