Stefan Jandl (@bitsandfoxes) 's Twitter Profile
Stefan Jandl

@bitsandfoxes

.NET SDK maintainer @getsentry

ID: 3227648851

calendar_today26-05-2015 22:23:30

966 Tweet

708 Followers

338 Following

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

Another day - another project! Got basic movement, hit detection and hit-reaction going. The hit-reaction is still a bit "it's touching me! 😱". #gamedev | #indiedev | #madewithunity

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

All beginnings are humble I guess. I'm trying to learn some Go by writing a Pong clone and so far we've got movement! Noice! #gamedev | #indiedev

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

That's not quite how Pong works with what moves and all but I got hit detection working in my little Pon-Go clone! 😁 #gamedev | #indiedevs | #golang

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

I added someone to play against and... it's playable? Which is a lot further than I usually get with my projects! 😅 #gamedev | #indiedev | #golang

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

I'm feeling truly blessed by the Gopher! Slapped a menu in the front and back and now it's a fully functional game! That's a real fist! #gamedev | #indiedev | #golang

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

I'm pretty sure I gave up on all my projects because they were missing a proper game design document (and definitely not because of crazy scope creep and overengineering) So here we go! Feast your eyes on #gamedev/#gamedesign perfection!

I'm pretty sure I gave up on all my projects because they were missing a proper game design document (and definitely not because of crazy scope creep and overengineering)
So here we go! Feast your eyes on #gamedev/#gamedesign perfection!
Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

Yay! I dug it up and it still works! Kinda! All I had to do was fix all the things that broke when updating to a newer version. Oh, and I was in the middle of some huge refactor. And then just stopped. That did not help. But it works! #gamedev | #madewithunity

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

I love how #dotnet "workload restore " takes a hot minute to do whatever it is it's doing just to hit me with an "Inadequate permissions" error. Take your time little buddy.

Ben Vinegar (@bentlegen) 's Twitter Profile Photo

Bruno Garcia Stefan Jandl I've watched ~20 people play at this point and the rewarding thing is: it's somehow a legit fun game and people are trying their best to win. Hoping someone break's Ash's current top score of 44,043 today.

Bruno Garcia (@brungarc) 's Twitter Profile Photo

This is an extremely well made video of Sentry's Unity support. Congrats Stefan Jandl and everyone else involved in Sentry for Unity! youtube.com/watch?v=APYuVI… #madewithunity

Stefan Jandl (@bitsandfoxes) 's Twitter Profile Photo

Anyone here with some experience with 2D lights and and shadows in #unity. Maybe #unity2d? I've got a Light 2D on the player and one on the wall. Overlap is alpha blending and that fixes the intensity but what do I do with those shadows?