articy:draft (@articydraft) 's Twitter Profile
articy:draft

@articydraft

Narrative design tool helping game writers & narrative designers create and keep track of their storylines and manage narrative content visually.

ID: 338299426

linkhttp://www.articy.com calendar_today19-07-2011 11:15:14

2,2K Tweet

7,7K Followers

851 Following

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An interesting article showcasing the new multiplayer narrative system of Tides of Tomorrow. Digixart moved away from simply voting on choices and made consequences of player choices filter into other player's games: gamedeveloper.com/design/has-tid…

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Ever lose track of where that one crucial game detail lives? Keeping all characters, items, maps — even random notes — in one place is a real lifesaver. Try it with articy:draft X FREE *No Credit Card

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A quick look from Greg Buchanan at the ever-present interview question "How do you get your ideas?" And, of course, a few answers. gregbuchanan.substack.com/p/interviews-h…

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Love seeing your story flow but hate mouse-hopping? With Smart Create + advanced keyboard controls, you can build and branch your narrative without taking your hands off the keyboard. Try it with articy:draft X FREE

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A few insights into how the Japanese market reacts to indie games based on learnings from Neverway gamesindustry.biz/japanese-playe…

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Narrative worldbuilding isn’t just words—sometimes it’s badly drawn maps and “temporary” notes you never seem to replace or even find later. 👉 Use the Location Editor in articy:draft to sketch, drop in references, and actually keep it all organized.

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An interesting article looking at how strategy games can become great platforms for strong storytelling by example of Final Fantasy Tactics: gamedeveloper.com/design/final-f…

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We’re thrilled to sponsor “Shaping Your Game Narrative” — a lightning talk event by The Writers' Guild ! Join on Oct 15 to explore writing for IPs vs. originals, educational games, long-form stories & more. 👉 Sign up here: forms.office.com/pages/response…

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Tomorrow’s the day — “Shaping Your Game Narrative” lightning talks organized by The Writers' Guild kick off Oct 15. Join the discussion on writing for IPs, original worlds, long-form & short-burst games. We’re proud to sponsor this one! 👉 Sign up now: forms.office.com/pages/response…

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PSA: It's a video! We have dozens of these blocks like the one in the screenshot below. We organize our narrative into separate, manageable graphs instead of one giant mess. Still chaos, just... organized chaos 😅 #IndieDev #IndieGameDev #IndieGames x.com/EpygraphStudio…

PSA: It's a video! 

We have dozens of these blocks like the one in the screenshot below. We organize our narrative into separate, manageable graphs instead of one giant mess. Still chaos, just... organized chaos 😅

#IndieDev #IndieGameDev #IndieGames

x.com/EpygraphStudio…
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Teamwork makes the narrative work! With the Multi-User version of #articydraftX, your writers, designers & devs can all work in the same project at the same time — without chaos. Now with cross-platform collab between Windows & Mac!

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Ever thought of your game’s characters, items, or even secret technologies as “Entities”? In #articydraft X, Entities are your world’s building blocks — organize them, connect them, and give every NPC and shiny sword a story of their own. Learn how: articy.com/en/adx_basics_…

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Can story changes help maintain player interest over time? Great 2min read where Director Naoki Hamaguchi explains the strategy behind adding a new interpretation to the story in both Final Fantasy VII Remake and Final Fantasy VII Rebirth. gamedeveloper.com/design/the-fin…

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How do you keep time travel logic from unraveling your story? The team behind Wanderer: The Fragments of Fate used #articydraft to map complex timelines, custom nodes, and branching flows that made a multi-era VR adventure feel seamless. 👉Showcase: articy.com/en/showcase/wa…

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According to the Teens and Screens Report 2025 Relatable storeis are more the most in demand, 35.3% more so than last year. Where gaming is concerned, inclusion seems to be most sought after. See all key findings here: scholarsandstorytellers.com/teens-screens-…

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When your NPC demands character growth… FusionPlay gave their humble fisherman a full hero arc — and a lot of dialogue trees to manage. Thankfully, articy:draft made every branch make sense. See how they reeled in the chaos in Nice Day for Fishing: articy.com/en/showcase/ni…

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The recordings of “Shaping Your Game Narrative” — the lightning talks we proudly sponsored — are live! 🎉 Catch inspiring insights on storytelling in games: youtube.com/watch?v=FnUpmq… Huge thanks to The Writers' Guild for organizing such a fantastic event!

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Ever spent hours wiring up story data just to fix one branching dialogue? Developers, we see you. With articy:draft X, your writers’ story logic becomes structured, engine-ready data — no guessing what writers meant or going back and forth Here's how: articy.com/en/how-articyd…

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When your game world grows, keeping track of every character, quest, and asset can get tricky. articy:draft X helps you keep it all connected — one place for everything, from enemies to weather systems. Less hunting through files. More time building great stories.