Stephen Phillips (@3dstephen) 's Twitter Profile
Stephen Phillips

@3dstephen

Solution Architect at Epic Games

ID: 3317187608

calendar_today16-08-2015 22:06:49

243 Tweet

816 Followers

287 Following

Stephen Phillips (@3dstephen) 's Twitter Profile Photo

If you've been working on any cool #UE5 projects, now's your chance to show the world and join us for an awesome week at Unreal Fest.

Stephen Phillips (@3dstephen) 's Twitter Profile Photo

This week marks my 10 year anniversary working in the 3D industry, 100% based in Unreal Engine. It all kicked off as a post-graduation internship with the newly founded Theia Interactive, and it’s been an amazing journey that’s taken me to so many virtual and physical places filled with

Stephen Phillips (@3dstephen) 's Twitter Profile Photo

I made another Geometry Script tutorial for #UE5, this time for use in Dataprep. It's a simple system to let you include modeling operations like bevels, extrusions, and booleans inside your Datasmith import automations. dev.epicgames.com/community/lear…

Stephen Phillips (@3dstephen) 's Twitter Profile Photo

Okay here's a #UETips I learned the hard way. You can't just "Add Component By Class" to an actor via Blueprints when working in the #UE5 Editor . That's only for runtime! You have to instead use the Subobject Data Subsystem 🥲. Here's a copy-paste snippet for you.

Unreal Engine (@unrealengine) 's Twitter Profile Photo

Remember we promised you a game animation sample at GDC 2024? It’s here! Get up and running with Motion Matching in this project that includes hundreds of free AAA-quality animations 🏃‍♂️ epic.gm/game-animation…

80 LEVEL (@80level) 's Twitter Profile Photo

Game Developer jourverse has released a five-part Vehicle AI YouTube tutorial series on building a traffic system in Unreal Engine 5. Watch it here: 80.lv/articles/maste… #ue5 #unrealengine5 #gamedev #indiedev

Unreal Directive (@unrealdirective) 's Twitter Profile Photo

Hey everyone! I just released UDCore, a free, open-source Unreal Engine plugin! It's still in early stages, but it currently provides over 60 helpful functions/blueprint nodes. Check it out and let me know your thoughts! github.com/UnrealDirectiv…

Unreal Engine (@unrealengine) 's Twitter Profile Photo

The Unreal Fest Seattle Agenda just dropped 😲 Fascinating conversations, mind-expanding moments, and one Epic party. Grab your ticket for Unreal Fest Seattle today, coming September 30 – October 3: unrealengine.com/events/unreal-…

The Unreal Fest Seattle Agenda just dropped 😲

Fascinating conversations, mind-expanding moments, and one Epic party. Grab your ticket for Unreal Fest Seattle today, coming September 30 – October 3:

unrealengine.com/events/unreal-…
Halo (@halo) 's Twitter Profile Photo

A New Dawn. We're entering the next chapter of the franchise and changing the recipe for how we make Halo games. Go behind the scenes with Project Foundry to explore the creative potential of Halo in Unreal Engine 5. 🎥 aka.ms/HaloANewDawn

A New Dawn.

We're entering the next chapter of the franchise and changing the recipe for how we make Halo games. Go behind the scenes with Project Foundry to explore the creative potential of Halo in <a href="/UnrealEngine/">Unreal Engine</a> 5.

🎥 aka.ms/HaloANewDawn
Xbox Wire (@xboxwire) 's Twitter Profile Photo

Halo is entering a new dawn. All future games will use Unreal Engine, and multiple projects are in development. Find out more in our exclusive interview: news.xbox.com/en-us/2024/10/…

Unreal Engine (@unrealengine) 's Twitter Profile Photo

Go beneath the surface of fungi-inspired architecture at Burning Man 🏜️ Burning Man 2024 saw a team of Colombian women represent their country with artwork for the first time. Discover why UE and Twinmotion were key in designing the fungi-themed installation:

Stephen Phillips (@3dstephen) 's Twitter Profile Photo

Did you know? In-progress and future Megascans are on a public roadmap page for your consideration and planning. There's even a feedback feature to officially recommend a biome or asset to be scanned. #quixel #megascans #ue5 portal.productboard.com/epicgames/32-m…

Did you know? In-progress and future Megascans are on a public roadmap page for your consideration and planning. There's even a feedback feature to officially recommend a biome or asset to be scanned.
#quixel #megascans #ue5
portal.productboard.com/epicgames/32-m…
Quixel (@quixeltools) 's Twitter Profile Photo

🌟 We're excited to announce the release of the 'Dark Ruins' sample project, now available for free on @Fab: bit.ly/3P1QWtm

Twinmotion (@twinmotion) 's Twitter Profile Photo

New Twinmotion update! 🚀 2025.1.1 is here! 3D Grass: lush lawns in seconds 🌿 Cloud-based configurators ☁️ NVIDIA DLSS 4 support 🤯 New navigation modes, 10 new clay materials, improvements to the modeling tools and much more! 🔥 Details in our blog: epic.gm/twinmotion-202…