Dungeon Ward (Download in bio) (@dungeonwardrpg) 's Twitter Profile
Dungeon Ward (Download in bio)

@dungeonwardrpg

Czech solo indie game developer working on Dungeon Ward. A mix of Diablo and Dungeon Master mobile game for 6+ years. Download at: dungeonward.com

ID: 995723367822045184

linkhttp://dungeonward.com calendar_today13-05-2018 17:52:05

2,2K Tweet

1,1K Followers

4,4K Following

Thomas Brush (@thomasbrushdev) 's Twitter Profile Photo

My next game, Twisted Tower, is about to begin beta testing (likely going to begin toward the ends of March)! Please, if you'd like to play the beta, please fill out this form so that I can start putting together a solid group of folks for testing! docs.google.com/forms/d/1YuUU6… There

My next game, Twisted Tower, is about to begin beta testing (likely going to begin toward the ends of March)! Please, if you'd like to play the beta, please fill out this form so that I can start putting together a solid group of folks for testing! docs.google.com/forms/d/1YuUU6… There
Dungeon Ward (Download in bio) (@dungeonwardrpg) 's Twitter Profile Photo

I've been following Cakez77 for years! His livelyhood depends on this. Game is out now, bought it right away!!! Please show support #indiedev

valigo (@valigo_gg) 's Twitter Profile Photo

>spends 4 years to write his own engine in C++ >releases the game >mogs everyone in Tower Defense Fest charts Peak solodev gigachad energy, huge congrats my man!

Jackie Codes (@jackie_codes) 's Twitter Profile Photo

a fellow streamer of mine just released his tower defense game that he's been working on for 4 years in c++. I played the demo and I absolutely loved it! I would appreciate it if y'all checked it out, cool dude and cool game :) Here is me completing the tutorial. Link below 👇

Indie Game Joe (@indiegamejoe) 's Twitter Profile Photo

Game dev isn’t just "make a game." It’s: - Late nights no one sees - Learning 15 jobs - Fixing one thing, breaking five - Panic attacks - Wondering if anyone will even care And still showing up the next day. Keep going, indie devs, I believe in you.

Indie Game Joe (@indiegamejoe) 's Twitter Profile Photo

This indie dev spent 1,400+ days building his game, Tangy TD, completely from scratch in C++. Seeing him and his wife react after the game earned $250,000 in its first week after launch is honestly beautiful.

Jordan O (@jogamedev) 's Twitter Profile Photo

Here's an example of how much money a game dev actually pockets after earning $100,000 of Gross Revenue on Steam: - ~18% (returns, chargebacks, taxes) = $82,000 - 30% (Steam's platform cut) = $57,400 - 0% (if you self-publish) - 15.3% (U.S. Self Employment Tax) = $48,617 -

thomasmahler (@thomasmahler) 's Twitter Profile Photo

There’s a pattern we should talk about that has quietly killed a lot of great games over the years. It usually pans out like so: 1) Developers listen to players and think they do them a favor by giving them exactly what they asked for. 2) Players love it - at first. 3) After

John Stejskal | Blood And Mead (@johnstejskal) 's Twitter Profile Photo

I have a confession. I'm always scared to share footage from my game. 5+ years solo dev will do that i guess... So to fight this fear, here’s 5 minutes of raw gameplay from one of the first levels. No edits. No hiding!! The game's called Blood And Mead, you can wishlist it on

Andrej Karpathy (@karpathy) 's Twitter Profile Photo

Software horror: litellm PyPI supply chain attack. Simple `pip install litellm` was enough to exfiltrate SSH keys, AWS/GCP/Azure creds, Kubernetes configs, git credentials, env vars (all your API keys), shell history, crypto wallets, SSL private keys, CI/CD secrets, database

Alien 👽 Max | 🇺🇦 game developer (@delaigrodela) 's Twitter Profile Photo

I'm the developer of this game, I've played it thousands of times, written the code for everything in it. When I was coding the behavior of the drones in the Erra: Exordium, drones exploding outside my window in reality. I wanted to add a lot to the game, but I was afraid that if