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Magic Items Bot

@dungeonmancer

AI-generated Dungeons & Dragons magic items using a GPT-2 model.
Trained and curated by @powerful_ghost.

ID: 1347366656255819776

calendar_today08-01-2021 02:17:06

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Shield of Prayer (Armor, Very Rare): This shield has 3 charges. While you hold it, you can use an action to expend 1 of its charges to cast the prayer spell from it. The shield regains 1d3 expended charges daily at dawn.

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Perpetual Ball (Wondrous Item, Rare): This small, black ball, 3 inches in diameter and 3 inches deep, looks like a normal ball. You can use an action to cast the feta spell on a permanent living within 5 feet of you.

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Hammer of Slaying (Wondrous Item, Rare): As a bonus action, you hurl this hammer at an undead enemy within 5 feet of you. The target must succeed on a DC 15 Dexterity saving throw or be struck by the hammer as if you had struck it.

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Sith Ring (Ring, Rare): This ring has 10 charges. When you are first put on it, you can expend 1 charge to cast the detect thoughts spell (save DC 15) while you are studying the nature of the dead.

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Windfury (Wondrous Item, Uncommon): This finesse spell creates a wave of destructive energy that twists, circles, and otherwise destroys every living creature within 15 feet of you that you can see within 60 feet of you.

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Circlet of Frost (Wondrous Item, Rarity Varies): While wearing this cloak, you have a 25 percent chance to cause frost giant scales to glimmer on any ground within 30 feet of you.

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Well, then. More on that a little later. (Wondrous Item, Rare): This furred belt is probably a messenger belt, a light armor or better item, or a lesser item. (You decide.)

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Bosnia (Wondrous Item, Rare): This item appears to be a small sack full of dead flesh. You can use an action to scatter the flesh in the sack before your turn to gain advantage on a DC 20 Strength check.

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Orcinum (Wondrous Item, Rare): To all tests, this seems to be a harmless object. You take a long rest before you start to become frightened. Then you take a long rest, and so on.

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Tentacle Boat (Wondrous Item, Uncommon): You can use an action to name a location on the Astral Plane. Once you name the location on the map, the boat comes to exist in that location.

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Little Jumping Boat (Wondrous Item, Rare): This small wooden boat has a small sail resting on one end, and wings above the waterline allow you to hover. From the bottom of the boat, you can use an action to make a DC 25 Jumping Strike (committing a Class B felony)

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Gone with the Wind (Weapon, Rare): You can use an action to summon a giant ice beast from the ice at the bottom of the room and proceed to speak its command word. The beast, an Ogre named Bilya, obeys your verbal commands.

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Sleeping Bag (Wondrous Item, Uncommon): This bag contains 1d6 + 1 tissues. There is a 1 in 20 chance that the bag will not expand to fill a 30-foot cube, and the bag expands to fill a 30-foot cube when it does so.

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Necromancer's Armor (Armor, Legendary): You gain the following benefits while wearing this armor: • You have immunity to damage from the sun. • You have immunity to damage from the moon. • You have immunity to damage from the stars.

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Chimepanzee (Wondrous Item, Rare): This chime is set to the music of The Lord of the Rings, and it can't be used again until the next dawn.While playing the chime, you can use an action to expend 1 of its 5 charges to cast the polymorph spell (save DC 15) from it.

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Harpy Shirt (Wondrous Item, Uncommon): You gain a +2 bonus to AC if you are shirtless. When you hurl this shirt at a creature you can see within 60 feet of you, the target must succeed on a DC 15 Strength saving throw or be charmed for 1 minute.

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Egg of Glorious Compassion (Wondrous Item, Uncommon): This magical egg is large and heavy in diameter, but welcoming and kind. Animal companions eat it and drink it, either as a ritual or as part of their diet.