Bernard Rodrigue (@decasteljau) 's Twitter Profile
Bernard Rodrigue

@decasteljau

Director, Software Development & User Experience @ Audiokinetic #Wwise #gameaudio

ID: 322148952

linkhttp://audiokinetic.com calendar_today22-06-2011 18:19:12

527 Tweet

677 Followers

314 Following

Audiokinetic (@audiokinetic) 's Twitter Profile Photo

#Wwise 2021.1 is now live! Available for you to download from the Wwise Launcher, including the #Unity and #UE 4.25/4.26 integrations. Learn about the new features this version brings! Read the blog: hubs.ly/H0J6V360 #spatialaudio #sounddesign #gameaudio #gamedev

#Wwise 2021.1 is now live! Available for you to download from the Wwise Launcher, including the #Unity and #UE 4.25/4.26 integrations.

Learn about the new features this version brings!
Read the blog: hubs.ly/H0J6V360

#spatialaudio #sounddesign #gameaudio #gamedev
Audiokinetic (@audiokinetic) 's Twitter Profile Photo

Our latest One Minute Wwise. How to write WAQL search commands! Learn it now, so you will know it when you need it. No commercials, no lengthy introductions - get "wwiser" in 1 minute. #Wwise #Audiokinetic #WAQL hubs.ly/H0KD0zb0

Audiokinetic (@audiokinetic) 's Twitter Profile Photo

Consisting of Python, command add-ons & a small helper library, Eugene's approach to working with #WAAPI helps him write new WAAPI scripts a bit faster than with vanilla waapi-client & share them with teammates. #Wwise #GameAudio hubs.ly/Q012YjSm0

Consisting of Python, command add-ons & a small helper library, Eugene's approach to working with #WAAPI helps him write new WAAPI scripts a bit faster than with vanilla waapi-client & share them with teammates.

#Wwise #GameAudio
hubs.ly/Q012YjSm0
Audiokinetic (@audiokinetic) 's Twitter Profile Photo

Let's try to make something a little simpler: #Wwise is free for Indies! Check out the video linked below for a quick 3-minute overview by our Head of Licensing, Mike D. hubs.ly/Q017jNmr0

Let's try to make something a little simpler: #Wwise is free for Indies! Check out the video linked below for a quick 3-minute overview by our Head of Licensing, <a href="/AKMikeD/">Mike D.</a>

hubs.ly/Q017jNmr0
Audiokinetic (@audiokinetic) 's Twitter Profile Photo

This week on the Audiokinetic blog, michael klier writes about getting started using the Wwise Authoring API (WAAPI) with Max 8. You'll also find a link to the project at the end of the article! #Wwise #GameAudio #MaxMSP hubs.ly/Q01gsFPs0

This week on the Audiokinetic blog, <a href="/michael_klier/">michael klier</a> writes about getting started using the Wwise Authoring API (WAAPI) with Max 8. You'll also find a link to the project at the end of the article!

#Wwise #GameAudio #MaxMSP
hubs.ly/Q01gsFPs0
Audiokinetic (@audiokinetic) 's Twitter Profile Photo

We're excited to introduce ReaWwise, a new REAPER extension by Audiokinetic that streamlines the transfer of audio assets from your REAPER project into Wwise. Read about it in this week's blog, link below! #Wwise #reaperdaw #GameAudio hubs.ly/Q01m-6jN0

We're excited to introduce ReaWwise, a new REAPER extension by Audiokinetic that streamlines the transfer of audio assets from your REAPER project into Wwise. Read about it in this week's blog, link below!

#Wwise #reaperdaw #GameAudio
hubs.ly/Q01m-6jN0
Audiokinetic (@audiokinetic) 's Twitter Profile Photo

In part 2 of our Developing ReaWwise series, Software Developer Andrew Costa dives into making decisions on the technical foundations for ReaWwise. Give it a read, link below! #GameAudio #Wwise #ReaperDAW hubs.ly/Q01rqc670

In part 2 of our Developing ReaWwise series, Software Developer <a href="/theandrewcosta/">Andrew Costa</a> dives into making decisions on the technical foundations for ReaWwise. Give it a read, link below!

#GameAudio #Wwise #ReaperDAW
hubs.ly/Q01rqc670
Audiokinetic (@audiokinetic) 's Twitter Profile Photo

#Wwise 2022.1 is now live & available for you to download from the Audiokinetic Launcher! This includes integrations for #Unity3d & #UE 4.27/5.0. Learn about the new features this release brings in the blog: hubs.ly/Q01smSwk0 #GameAudio #GameDev

#Wwise 2022.1 is now live &amp; available for you to download from the Audiokinetic Launcher! This includes integrations for #Unity3d &amp; #UE 4.27/5.0. 

Learn about the new features this release brings in the blog: hubs.ly/Q01smSwk0

#GameAudio #GameDev
Andrew Costa (@theandrewcosta) 's Twitter Profile Photo

I was live yesterday with Bernard Rodrigue and Damian Kastbauer where we went deep into ReaWwise. We looked at how things are implemented under the hood. We Also looked at using WAAPI inside of REAPER through LUA. If you missed it, you can watch it here: youtube.com/watch?v=fN7rB9…

Audiokinetic (@audiokinetic) 's Twitter Profile Photo

On Thursday, we’ll be going hands-on with the #Wwise Authoring API (WAAPI) & Wwise Authoring Query Language (WAQL) improvements and new features for Wwise 2022.1. Join our livestream community for updates, link below! #GameAudio hubs.ly/Q01tPZJ50

On Thursday, we’ll be going hands-on with the #Wwise Authoring API (WAAPI) &amp; Wwise Authoring Query Language (WAQL) improvements and new features for Wwise 2022.1. Join our livestream community for updates, link below!

#GameAudio
hubs.ly/Q01tPZJ50