Giliam de Carpentier
@decarpentier_nl
Senior Principal Tech Programmer at Guerrilla Games | Blog: decarpentier.nl | @[email protected] | Expressed opinions are my own.
ID: 462986055
https://www.decarpentier.nl 13-01-2012 15:58:00
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I used the following paper by Giliam de Carpentier to implement 2D ballistic planners. I highly recommend it, it covers most use cases. Obstacle avoidance is not part of the paper, although it's mentioned as a possible application. #GameDev doi.org/10.1155/2014/4… via @Hindawi
It was a blast being on Spanish TV tonight together with Eddie Redmayne, and presenting the (miniature) @Whimsybuilds Carpentopod builds. Thanks, El Hormiguero!
The two Horizon games on PS5 Pro feature some of the most impressive upscaling quality we've seen. Oliver Mackenzie and Alexander Battaglia compare notes - and there are the obligatory FSR and DLSS comparisons too: youtu.be/sWaa0xNuelI