WeslomPo ❌ (@weslompo) 's Twitter Profile
WeslomPo ❌

@weslompo

Love U❌/UI, building editors and games with Unity.

Senior. Developer. Father.

ID: 259771667

linkhttp://www.weslompo.ru calendar_today02-03-2011 15:26:20

7,7K Tweet

308 Followers

473 Following

Songs of Conquest (@songsofconquest) 's Twitter Profile Photo

Sometimes our animator Emanu creates mock weapons for reference footage. We don't usually share the references, but today is Monday so I figured you all needed a little mace action in your life! #gamedev #IndieGameDev #indiedev #animation

Andrew McCarthy (@ajamesmccarthy) 's Twitter Profile Photo

I find that by tracking the shadow instead of the Moon it is much easier to visualize what is happening during an eclipse. Watch it simply drift through Earth's waiting shadow. #astrophotography #space #opteam

Matt Henderson (@matthen2) 's Twitter Profile Photo

in a perfectly rectangular pool table, balls bounce in an orderly pattern. But even a slight curve in the walls will make it chaotic, so that after a few bounces the balls totally lose their formation

Weilard (@weilard) 's Twitter Profile Photo

Another retrospective day, #gamedev. Moonwalker. In my city the heat, from the large litera "A". I dream about rain and about night which can bring me at least a slim chance to feel the breath of the fresh air. Dreams... dreams... dreams... #ドット絵 #pixelart #animation

Sebastiano Mandalà (@sebify) 's Twitter Profile Photo

I want to get in touch with c# coders who would like to work with me on @TechbloxGame remotely. It's necessary to understand and love ECS, although we work with Svelto.ECS more than DOTS. Please DM me!

Obscure Game Aesthetics (@game_obscure) 's Twitter Profile Photo

One of my favorite game settings is the early 2000's gloomy urban environments. And not even especially for horror games. It's not rare that those games also take place entirely during nighttime.

One of my favorite game settings is the early 2000's gloomy urban environments. And not even especially for horror games. It's not rare that those games also take place entirely during nighttime.
Steve Ruiz (@steveruizok) 's Twitter Profile Photo

Here's one of my favorites, showing an "circle from three points" arrow algorithm. Someday I hope these will make it into proper blog posts but they're still kinda fun without context.

Jarlan Perez (@jarlanperez) 's Twitter Profile Photo

Do you all want to create a tips and tricks thread? It’s always very inspiring seeing your creative approach to design and art. I’ll start with one of my principle design sheets. This is how I approach color in my robots. #Conceptart #gamedev #ArtistOnTwitter

Do you all want to create a tips and tricks thread?

It’s always very inspiring seeing your creative approach to design and art.

I’ll start with one of my principle design sheets. This is how I approach color in my robots.

#Conceptart #gamedev #ArtistOnTwitter
Howie Day (@howieeday) 's Twitter Profile Photo

Some #WingLeader time last night got the code for the HUD brackets almost completely working, with some scaling to resolve. I've also re-rendered the sprites for the Hornet and Dralthi, as well - using the latest materials. Some new explosions, as well. #3dsmax #unity3d #pixelart

Tanya Veksell (@veksell) 's Twitter Profile Photo

It's time for #octobit! Read the rules, grab the template from comments and start planning! You can change anything except the cell size. Don't forget to use hashtag #PF_octobit

It's time for #octobit!
Read the rules, grab the template from comments and start planning! You can change anything except the cell size. Don't forget to use hashtag #PF_octobit
WeslomPo ❌ (@weslompo) 's Twitter Profile Photo

Made some tribute game to battle city, for collab that im participate right now. This is just a minigame in that colab, not the main point, so because of this, there not default pallete. #pixelart