Evan Hart
@pixelcurmudgeon
Grizzled veteran graphics programmer. Opinions are my own, yada, yada.
ID: 746386332201660416
24-06-2016 16:55:43
62 Tweet
389 Followers
56 Following
Many thanks to Adam Marrs & Jiayin Cao , this is a great update.
Dive into the NVIDIA RTX branch of Unreal Engine (NvRTX) in our upcoming webinar on 11/7 to add leading-edge #RTX technologies to your #UE games through custom branches. Register Now: nvda.ws/3QDG5az #GameDev
Our friends Embark Studios used (and improved!) RTXGI to deliver dynamic global illumination that works seamlessly with their environmental destruction. The result is insanely cool. Go blow up some walls and see that light bounce☀️ nvidia.com/en-us/geforce/…
Can Lumen function as part of a path tracer? 🤔 Come see my talk with Adam Marrs at GDC for some deeper thoughts. schedule.gdconf.com/session/advanc…
Today is the day. If you want to see some cool lighting tech, Adam Marrs and I are talking at 4:10 at GDC. 1k+ dynamic lights and GI all at >60 fps built on a branch of UE5.