Dmitrijus Babicius (@dbabicius) 's Twitter Profile
Dmitrijus Babicius

@dbabicius

A lone wolf gamedev creating ultra simple games with unique ideas. Like Loading, PyroMind and 6 Minutes Gazing at the Dead.

ID: 217361274

linkhttps://steamcommunity.com/sharedfiles/filedetails/?id=913151904 calendar_today19-11-2010 09:28:57

231 Tweet

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378 Takip Edilen

OCMO (@teamocmo) 's Twitter Profile Photo

It is time to celebrate 1-year birthday for Ocmo. We wanted everyone regardless of their financial state to enjoy the bittersweet taste of Ocmo and decided to provide one week of free downloads at itunes.apple.com/us/app/ocmo/id… #ENJOY #birthday #party #free #Ocmo

It is time to celebrate 1-year birthday for Ocmo. We wanted everyone regardless of their financial state to enjoy the bittersweet taste of Ocmo and decided to provide one week of free downloads at itunes.apple.com/us/app/ocmo/id…

#ENJOY #birthday #party #free #Ocmo
Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

Logged in to Twitter for the first time in a while, and what do I find? @HatchDotLive did an awesome trailer for it's featured challenge of my little game PyroMind! Amazing!

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

For my first Unity game, I wanted to create something simple and original. So I made this unique puzzler that you can complete only once. Android: play.google.com/store/apps/det… iOS: apps.apple.com/app/id15192271… #indiegame #indiedev #IndieGameDev #gamedev #unity3d #indiegames #MobileGame

For my first Unity game, I wanted to create something simple and original. So I made this unique puzzler that you can complete only once.

Android: play.google.com/store/apps/det…

iOS: apps.apple.com/app/id15192271…

#indiegame #indiedev #IndieGameDev #gamedev #unity3d #indiegames #MobileGame
Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

#DailyGameIdea I would love to see a TF2/Overwatch type team shooter, where the characters would not only feel unique, but also would have different goals, completion of which would define team's victory. Maybe one already exists? #gamedev

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

Here's a #DailyGameIdea for a cooperative 2 player word tetris: 1. Instead of tetriminos, you have blocks of letters falling down 2. Lines don't get destroyed automatically 3. Instead, one player controls the blocks, while the other searches and destroys actual words #gamedev

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

A bit late, yet here's another #DailyGameIdea. A top-down meditative game where you use a candle to lead a butterfly out of a dark cave. 1. If you move too slow, the butterfly flies into the flame and burns away 2. If you're too fast, she can't catch up and gets lost #gamedev

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

I've forgotten to post a #DailyGameIdea, so this one's for yesterday: a hydra-type game (of whichever genre) where you start with one enemy, that, if defeated, splits in two enemies, and so ad infinitum. The no. of enemies at the moment of your death is your highscore. #gamedev

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

#DailyGameIdea "Not a Robot!" is a multiplayer game I'd like to make 1. One player, the hunter, appears in an area full of robots. 2. AI Robots walk in a randomized, recognizable patterns 3. Player robots try to mock these patterns 4. The hunter must kill only non-AIs #gamedev

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

Since I'm late for #screenshotsaturday and didn't do #DailyGameIdea yesterday, here's some PyroMind, a game of bombs and chain reactions. Why such an old game? First, I haven't included it among my ideas; also, I'm presenting it next week at Nordic Game Discovey Contest! #gamedev

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

#DailyGameIdea for yesterday. A minimalist rogue-lite "Chaotic Mage": travel through dungeons and bust skeletons. The twist is that the sequence of your spells, though visible, is randomized, so you have to plan your attacks carefully. #gamedev

Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

And here's a simple #DailyGameIdea for today! A quick minimalist multiplayer game: 1. All players are shown the same image containing a number of certain item 2. It then disappears 3. The players have to enter how many items there were 4. Whoever comes the closest, wins @#gamedev

Crowns and Pawns (@crownsandpawns) 's Twitter Profile Photo

Hey there! Our team leader, Šarūnas Ledas is at Digital Dragons in Poland showing off some early footage of Crowns and Pawns . 😊 He also wrote this interesting piece about local culture in adventure games. Give it a read ;)

Hey there! Our team leader, <a href="/Domino_One/">Šarūnas Ledas</a> is at <a href="/Digital_Dragons/">Digital Dragons</a> in Poland showing off some early footage of <a href="/CrownsAndPawns/">Crowns and Pawns</a> . 😊 He also wrote this interesting piece about local culture in adventure games. Give it a read ;)
Dmitrijus Babicius (@dbabicius) 's Twitter Profile Photo

#DailyGameIdea A top-down city racing game where you don't control the car, but place regularory road signs and traffic lights instead. These affect both your car and that of your opponents. The first to reach a certain part of the randomlycgenerated city wins! #gamedev #indiedev