Just a cicada (@cicada_dev) 's Twitter Profile
Just a cicada

@cicada_dev

Just someone who happens to make indie games every now and then. #gamedev #indiedev

ID: 1040708011143122944

calendar_today14-09-2018 21:05:00

129 Tweet

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1,1K Following

Just a cicada (@cicada_dev) 's Twitter Profile Photo

Here's a weird one. It's a wheel of platforms that moves in a circular fashion, but on closer inspection, each individual platform actually moves in a perfectly straight line. Hypocycloid math. Oddly mesmerizing. #indiedev #gamedev #unity3d

Just a cicada (@cicada_dev) 's Twitter Profile Photo

Implemented this fancy ability to launch some kind of mist(?) and then trade positions with it. If there's an enemy in the path, it even hurts them. #indiedev #gamedev #unity3d

Just a cicada (@cicada_dev) 's Twitter Profile Photo

Some kind of pixely spaceship sort of thing. It actually follows the rules of the Game of Life cellular automaton. #indiedev #gamedev #unity3d

Just a cicada (@cicada_dev) 's Twitter Profile Photo

A pixely monster that splits into pixels and charges forward. I know that description doesn't make any sense, but neither does this thing. #gamedev #indiedev #unity3d

Just a cicada (@cicada_dev) 's Twitter Profile Photo

Implemented a very basic piano. Could be used for a puzzle, maybe. The tricky part is getting from one key to another without accidentally landing on the wrong key. #indiedev #gamedev #unity3d

Just a cicada (@cicada_dev) 's Twitter Profile Photo

You know that classic math puzzle about the tower of Hanoi? Well, with that shape I figured it might as well be used as an improvised staircase. #indiedev #gamedev #unity3d

Just a cicada (@cicada_dev) 's Twitter Profile Photo

You know magic squares? Those squares where every line and diagonal must add up to the same number? I figured that could be used as an in-world puzzle. #indiedev #gamedev #unity3d

Just a cicada (@cicada_dev) 's Twitter Profile Photo

Passages that look longer or shorter from the outside, done via camera tricks and teleporting shenanigans. I've seen these kinds of tricks done in 3D, but not that often in 2D. #indiedev #gamedev #unity3d