BUMP The Game (@bumpvideogame) 's Twitter Profile
BUMP The Game

@bumpvideogame

Play BUMP in Early Access FOR FREE on Steam:

store.steampowered.com/app/3008530/Bu…

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calendar_today29-05-2024 06:01:43

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BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

My aim is trash… and I still made a shooter. 🔥 I just packed it with outplay mechanics so I can still win! Until someone matches my movement... 💥 #cyberpunk #indiegame #gamedev

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

I get bored playing regular shooters. 🥱 I don’t want to stand still holding an angle for 5 minutes hoping someone peeks. I want nonstop action. Dodges. Movement. Explosions. Chaos moving as fast as your brain can process. So I made BUMP. 💥 #indiegame #movementshooter

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

Does BUMP move too fast to read clearly? I’ve had a few people tell me some fights are hard to follow on first watch, so I’m considering adding more stylized hit / combo indicators, a bit like the little text in this clip Wondering if that would help make the gameplay more

The Games Detective (@thegamesdet) 's Twitter Profile Photo

It is #WishlistWednesday! 📢 #indiedev #gamedev reply to show us your #indiegame! Gaming community! Like, repost and #wishlist the ones you like the most! 😉 Everyone! Like and repost this post to help spread the word! ❤️

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

BUMP feels most satisfying when you can pull off combos like that 🔥 When the other player is almost out of danger and you just descend on them to finish them off 💀 #indiegame #cyberpunk #movementshooter

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

Funniest bug in BUMP to date I’ve been reworking old P2P and older maps so we can handle locally hosted events again Now all the bots I spawned are stuck country dancing... Guess I need to head to Texas and figure out what’s going on Howdy y'all🤠 #indiegame #indiedev

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

GameDevMicah🤩UNREAL FEST CHICAGO Just stumbled onto your post, had to rush and cancel my subscription. First time I'm hearing about this! This is so coercive, I hope they're happy shooting themselves in the foot here! I never thought my projects would be taken hostage by Microsoft!!!

<a href="/GameDevMicah/">GameDevMicah🤩UNREAL FEST CHICAGO</a> 
Just stumbled onto your post, had to rush and cancel my subscription. First time I'm hearing about this!

This is so coercive, I hope they're happy shooting themselves in the foot here! I never thought my projects would be taken hostage by Microsoft!!!
BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

1 Playtester: complains about lag on the EU server when no one else complained Me: guess I gotta recode our networking from scratch #indiegame #gamedev

1 Playtester: complains about lag on the EU server when no one else complained

Me: guess I gotta recode our networking from scratch

#indiegame #gamedev
BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

Not all gamedev progress is flashy - Fixing P2P hosting - Network opti (had to recode so much of the movement tech to smooth network sync) - Fixing issues in maps where props were being pushed upwards every load (that one was weeeeird) But this is: We've been told the game

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

I showed the new "speed" effect in my earlier post but on a test map. Here's a preview of what it will look like during gameplay! The difference feels drastic!!!🔥 #indiegame #indiedev #movementshooter

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

It's been a while since I posted anything... So here's a quick dev update with a short clip of the old city map I'm fixing (don't mind the unbuilt lighting please) - Fixed a bug where animations were just shutting down (literally, animation update event stopped firing). Or at

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

This morning I got a good prototype for a skill highlight effect in the tutorial, this will allow people to understand better which icon is for what! It ain't much but it's honest work! Bullet Time and Wall Run were especially confusing since they're passive abilities: Bullet

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

Good morning everyone and happy Thursday!🌆☀️ Dev update: I think all stages of the new tutorial are finally finished!✅ The video of course starts with the tutorial telling you "Don't cross the red holographic frame" and me immediately crossing it because that's what any

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

Controller support is finally in 🎮 Gameplay now feels pretty smooth on controller! Now to finish: - Menu navigation (ugh…) - Clear input display (no more “Gamepad Left Thumbstick 2D-Axis” lol) - Sensitivity + invert Y settings Steam Deck support is getting there 👀

BUMP The Game (@bumpvideogame) 's Twitter Profile Photo

Not much to show today... I'm still working on making sure the old menu that was never thought with controller in mind can now be used reliably with controller navigation! It's taking way longer than I expected but still making incremental progress with this 📈 #gamedev