BorisTheBrave
@boris_brave
Hobbyist procedural generation guy
Currently working on Tessera, a Unity plugin for #wavefunctioncollapse
https://t.co/mVIfEvfZhB
ID:1001148460714905600
https://assetstore.unity.com/packages/tools/modeling/tessera-procedural-tile-based-generator-155425 28-05-2018 17:09:28
1,7K Tweets
2,3K Followers
180 Following
Freya ✈️ Guadalindie, Málaga, 2-5th May
@FreyaHolmer
⭕ I made Shapes & Shader Forge 🔥 shader sorceress 🎨 artist 📏 math influencer 💜 twitch partner 📡 ex-founder of @NeatCorp banner: @YO_SU_RAOskar Stålberg
@OskSta
Gamedev. Made @BadNorthGame and Townscaper. Both available on most platforms. Go buy em!Kenney
@KenneyNL
Creating (free) game assets: https://t.co/nAXqEcCbVR MakeRoom: https://t.co/wvsSjpDOzL #gamedev #gameassetsAna | Making Tiny Glade 🏰🌿
@anastasiaopara
Procedural art nerd 🤓🎨 Making #TinyGlade | @PounceLight w @h3r2tic, a relaxing castle doodling game coming to PC in Q3 2024 🏰 https://t.co/pkvozzXS47 🕊💙💛80 LEVEL
@80Level
https://t.co/tcMWyBvuJZ is the best place for game developers, digital artists, animators, video game enthusiasts, CGI and VFX talents. https://t.co/WnIWLqeMeK…Alan Zucconi
@AlanZucconi
Director of Studies @GoldsmithsUoL • Legacy Verified • Senior Lecturer • Machine Learning • Shader Master • GameDev • 30 U̶n̶d̶e̶r̶ Over 30 • @PikuNikuGameAmit Patel
@redblobgames
I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/@rotmg_newsOleg Dolya
@watawatabou
Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon.🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮
@unormal
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. Caves of Qud Sproggiwood pronoun* BLMAlex Strook
@AlexStrook
just a random indie game dev - Made @SpiritandMouse with @LukaTheMouse - Will make typos in EVERY tweet 🐁 - He/Him - Shaders and indie games - love rodentsTyler Glaiel
@TylerGlaiel
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: #Mewgenics!Keijiro Takahashi
@_kzr
A Unity employee.Franek - Wishlist Arco
@Franrekk
🐛 WISHLIST ARCO - https://t.co/3sqJnmKpnT 🐛 🐛 FOLLOW ARCO - @arcogamedev 🐛 🐛 BSKY - https://t.co/1rivF6HJP8 🐛Keenan Crane
@keenanisalive
Digital Geometer, Assoc. Prof. of Computer Science & Robotics @CarnegieMellon @SCSatCMU and member of the @GeomCollective. https://t.co/edHwujkFsAQuaternius
@quaternius
3D Artist and maker of free assets! 🕹️Game Assets : https://t.co/UvugQ3uuUx 💜 Support me : https://t.co/qnHF7AjhziDr Kate Compton
@GalaxyKate
Weird Futurist. Maker of many interesting things, now playing with toys in Denmark (all hot takes here are my own) Ask me about JavaScript. She/herTanya X. Short
@tanyaxshort
Captain of @kitfoxgames (Boyfriend Dungeon, Moon Hunters, Dwarf Fortress??). Co-director of @pixellesmtl. She/her. Be full of love. Put in the effort.mike cook
@mtrc
AI/Creativity/Generative Systems Researcher and Game Designer. Senior Lecturer @ KCL. 🗡🖌 @knifeandbrush 🤖🎮 @gamesbypuck @angelinasgames | he/theyMarian
@marian42_
I like spaceships. ML engineer at @PlayStation. Worked on @NoMansSky. Interested in #gamedev #procgen #space #3dprinting #machinelearninginigo quilez
@iquilezles
* Math & art. Product Manager. Demoscener. * Created Quill, Shadertoy, Pixar's Wondermoss, Memix, ... * Videos: https://t.co/r50AVR0ITo * Tutos: https://t.co/MVjsGVRH5sTsarathustra
@tsarnick
Boy, acceleratedOliver Lawson
@ollylawson
Game Dev / TA / AD / Artist, Director @ Cooldog Studios Ltd Now posting updates on my Procedural game!McDev Games
@McDevGames
#indiedev working on management and city building gamesJoost van Dongen
@JoostDevBlog
Founder @ Galaxy Grove. Worked on: Station to Station-Awesomenauts-Robo Maestro-Swords & Soldiers 1+2-Cello Fortress-The Ageless Gate-Proun-Blightbound-De Blob.Vlad
@QwibooVlad
Game Design/Programming at @qwiboo. Creator of Bike Baron, Ball King and many other fun games.Tom Forsyth (TODO: what year is it?)
@tom_forsyth
Gfx coder and chip designer. 3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. https://t.co/Y6hyjycmgo @tomforsyth.bsky.socialClint Bellanger
@clintbellanger
Making tiny games and CC art. Flare engine, Heroine Dusk, Unsheathe. Library programmer by day. Originally from Louisiana. He/Him. Avatar by @JEverettNichol@levelsio
@levelsio
👕https://t.co/w98s8lFJiK $10K/m 💆https://t.co/AoNP9BW2Dp $3K/m ✨https://t.co/BmbkrX4Zyf $1K/m 📸https://t.co/lAyoqmSBRX $58K/m 🏡https://t.co/1oqUgfD6CZ $45K/m 🌍https://t.co/BjTozWAXwG $35K/m 🛰https://t.co/ZHSvI2wjyW $42K/mthomas ⛰ vandenberg
@noio_games
he makes games. https://t.co/veHJmDH3gi Latest: Pizza Possum Cloud Gardens. Previously Kingdom & New Lands also at: https://t.co/rAUdSBwyvhJames Medlock
@jdcmedlock
Tax enthusiast. Hyperinflation doubter. Soc dem in the streets, market socialist in the sheets. 🧦🏗️Xalavier Nelson Jr.
@WritNelson
Running @StrangeScaffold. Wrote for MtG, Stranger Things VR, El Paso, Elsewhere & more. BAFTA nom. Forbes 30 Under 30. Christian! He/Him. Repped by CAAFlorence Smith Nicholls🔜A MAZE
@florencesn
@iggiphd researcher making generative archaeology games + Member of @knifeandbrush collective + Prev Story Tech @gutefabrik + they/themCiro Continisio
@CiroContns
Game developer at @coherenceio, full-time meme • Before: @unity (Gigaya, Open Projects, Unity Playground) before that @SlybotsFZ @UFHO2 • He/him/lui 🇮🇹Yoan
@yoanpetkov
Game Designer @Arrowheadgs #Helldivers2 Founder @hollowartists #gamedevRob Lang
@brainwipe
Lead dev @MyClinOutcomes, PhD AI scientist, hobby game dev @theclomper, ttrpg @icarrpg, drone racer, ex RAFAC gliding instructor. he/him https://t.co/yn5GfkpCQC🐞 Clomper @bluesky
@TheClomper
Explore a procedural hellscape in your mechanical ladybird by connecting pipes! 🐞 Developed by @brainwipe https://t.co/MVFxAoxKxC WISHLIST NOW 👇🏻Thomas Stewart 🎮
@ThomasStewartW
Solo indie game developer. Previously: Rift of the NecroDancer & Tanks, But No Tanks Currently: Bridges & Docks https://t.co/jJSbFRIBCOMatthias Niessner
@MattNiessner
Professor for Visual Computing & Artificial Intelligence @TU_Muenchen Co-Founder @synthesiaIOJustine Tunney
@JustineTunney
I built a C library that lets you compile 12kb static binaries that run natively on Linux, Mac, Windows, FreeBSD, OpenBSD, NetBSD and BIOS using just GCC/Clang.Deepnight Games
@deepnightfr
Former director on Dead Cells. Now a one-man game studio. 🥋Tenjutsu project ― ☢️Nuclear Blaze (https://t.co/OQKrmYiJN9) ― 🗺️https://t.co/RC1LtBYOkL ― 🔥Dead CellsLu wilson
@TodePond
coder at @tldraw researcher-in-residence at @inkandswitch ➡️ https://t.co/hXBvGVOixb ❤️ https://t.co/vdvXkvPyGn 🐸 https://t.co/J3GtP9AtkQeverest
@everestpipkin
i make games and software in the desert -- tools, ttrpgs, the handmade web -- they/them. i do not still have the neopets password fileGuillaume Fradin
@fradingue
Building the node-based WebGL app @polygonjs - Try it: https://t.co/t9OPIO51WT - Discord: https://t.co/X0RGiyJ4Nt - Mastodon: https://t.co/BCWqjTKyocJunia Farquhar (née orbita)
@orbitanaut
Socialism with conservative aesthetics. DPhil in Physics: I cool down rocks to see what happensJoar Jakobsson
@joar_lj
indie game dev, current track record includes Rain World and a bunch of bad small stuff I did as a teenTetraspace 💎🔎
@TetraspaceWest
here to believe true things and do good actions 💎 let's solve AI alignment 💎 enjoying things rules 💎 banner from lesswrongElan Ruskin
@despair
Using integers & coding performance at @InsomniacGames. Also at @[email protected]Pavel Valakh | Making Lands of Koastalia 🐏
@ValakhP
Making my City Builder game set on an enchanting island. https://t.co/ndw6dKZA11Matthew Guzdial
@MatthewGuz
CS Asst. Prof at @ualberta and CIFAR AI chair at @AmiiThinks. AI, Machine Learning, Games, and Computational Creativity | he/him | On most socialsJim Fan
@DrJimFan
@NVIDIA Sr. Research Manager & Lead of Embodied AI (GEAR Lab). Creating foundation models for Humanoid Robots & Gaming. @Stanford Ph.D. @OpenAI's first intern.PraetOCs
@praetocs
@PraetoPotato 's alt account. I post my OC art hereJos Feenstra
@i_am_feenster
Spatial Software Developer & Technical Artist | Creator of https://t.co/tqMn0zzopq | Building a procedural modelling toy 🌍Thomas Munro
@MengTangmu
PostgreSQL and sometimes FreeBSD hacker. https://t.co/xNzXgIYxiF, tmunro on liberaSlava Korolev | Making Monterona
@slava_dev
🧑💻Software Engineer by day 🎮Indie Game Developer by night 🏘️ Building Monterona - https://t.co/zD7scaHjjS 📰 Press Kit - https://t.co/ss3LU1BAI5Ant Diggle
@ant_diggle
I'm making @wildtile_plugin (level design tool) and Man Grenade (VR action platformer).Clement Neo
@_clementneo
Working on mechanistic interpretabilityNeel Nanda
@NeelNanda5
Mechanistic Interpretability lead @DeepMind. Formerly @AnthropicAI, independent. In this to reduce AI X-risk. Neural networks can be understood, let's go do it!Anders Sandberg
@anderssandberg
Academic jack-of-all-trades.Isaac Karth
@isaackarth
Researching AI and Procedural Generation at UCSC. Raised in the wild by feral graduate students. He/him. https://t.co/iY1ciQpcye [email protected]Rodrigo Uribe
@RodrigoAUribe
Geostatician | Mining and Brine | Gneiss Geologistthe Rich
@Duderichy
Nominative Determinist. poet-physicist. what-ist.near
@nearcyan
https://t.co/IdaJwZJCXm partner @ https://t.co/9g1MIgjiqc dms openSamuel Lundsten
@SamuelLundsten
Technical Artist. Lecturer at Luleå University Of Technology.Jens Blomquist
@JensBlomquist
I eat code, music, art, tennis, film, lego, 80s and lots of chocolate bars. I made Blockscape.Jurie Horneman
@JurieHorneman
Making games since 91 (Thalion, Albion). Into interactive storytelling, PCG, narrative systems, AI. Dutch immigrant in Toronto. Contact me elsewhere.François Chollet
@fchollet
Deep learning @google. Creator of Keras. Author of 'Deep Learning with Python'. Opinions are my own.eno Rogue
@ZenoRogue
Mathematics, game development, art, roguelikes, hyperbolic geometry. Sometimes all at once. For debirdify: @[email protected]