
Bartek Moniewski
@bartekmoniewski
Vice President and Technical Artist @SONKAgames. Blender nerd. Loves sculpting, procedural stuff, shaders, scripting.
@[email protected]
ID: 1109649432
21-01-2013 17:55:58
10,10K Tweet
5,5K Takipçi
2,2K Takip Edilen

Jacob Bartlett Dmitrii Kovanikov It can be. Here's a behavior tree on an enemy AI in Tom Clancy's The Division. Some nodes simply changes some states, some are bigger subprograms.
