ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ

@ayushagarwal027

Fullstack Solana | Rust ๐Ÿฆ€ | Ai ๐Ÿค– | @solanaturbine ๐Ÿš€

ID: 1379772141374083073

linkhttps://linktr.ee/ayushagarwal.dev calendar_today07-04-2021 12:24:54

199 Tweet

57 Followers

173 Following

Solana (@solana) 's Twitter Profile Photo

Happy 6th birthday Solana fam. They said quit. The builders stayed. They said it's dead. The code persisted. They said move on. The network's never been stronger. Just one more hard quarter.

ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

๐Ÿฆ€ Rust devs - here's what's worth your time this week (March 2026) Actual repos, tools, and learning resources blowing up right now. ๐Ÿ”ฅ TRENDING REPOS ๐Ÿ”น astral-sh/uv - blazing-fast Python package manager in Rust (~36K โญ this month) Want to see idiomatic, production-grade

๐Ÿฆ€ Rust devs - here's what's worth your time this week (March 2026)

Actual repos, tools, and learning resources blowing up right now.

๐Ÿ”ฅ TRENDING REPOS

๐Ÿ”น astral-sh/uv - blazing-fast Python package manager in Rust (~36K โญ this month)

Want to see idiomatic, production-grade
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

๐Ÿฆ€ Microsoft just open-sourced a comprehensive Rust training curriculum and it's impressive. The microsoft/RustTraining repository on GitHub offers 7 structured books covering Rust from beginner to expert level, designed for developers coming from different backgrounds: ๐ŸŸข

ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

Why is concurrency coordination expensive? ๐Ÿฆ€ Not just because locks force sequential execution (Amdahl's law) but because of what happens at the CPU cache line level. Jon Gjengset's talk goes deep on this: cache coherence, false sharing, why reader-writer locks often don't

ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

๐Ÿฆ€ Did you know Rust is quietly making its way into Machine Learning? Most ML engineers default to Python and for good reason. But there's a growing movement pushing the boundaries with Rust, and arewelearningyet.com is your go-to tracker for that ecosystem. Here's why it

๐Ÿฆ€ Did you know Rust is quietly making its way into Machine Learning?

Most ML engineers default to Python and for good reason. But there's a growing movement pushing the boundaries with Rust, and arewelearningyet.com is your go-to tracker for that ecosystem.

Here's why it
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

Didn't expect to see this so soon: async/await running on the GPU. ๐Ÿš€ VectorWare got Rust's Future trait compiling and executing on GPU hardware using the Embassy async runtime with minimal changes. Same code, same abstractions, same ecosystem. No new DSL required. GPU

Didn't expect to see this so soon: async/await running on the GPU. ๐Ÿš€

VectorWare got Rust's Future trait compiling and executing on GPU hardware using the Embassy async runtime with minimal changes. Same code, same abstractions, same ecosystem. No new DSL required.

GPU
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

๐Ÿฆ€ If async Rust has been on your list this guide is the one to read. Covers everything: ๐Ÿ”น How futures and polling actually work ๐Ÿ”น Tokio, async-std, smol and when to use each ๐Ÿ”น join!, select!, spawning tasks ๐Ÿ”น Pinning (finally explained clearly) ๐Ÿ“Œ ๐Ÿ”น Common pitfalls that

๐Ÿฆ€ If async Rust has been on your list this guide is the one to read.

Covers everything:

๐Ÿ”น How futures and polling actually work
๐Ÿ”น Tokio, async-std, smol and when to use each
๐Ÿ”น join!, select!, spawning tasks
๐Ÿ”น Pinning (finally explained clearly) ๐Ÿ“Œ
๐Ÿ”น Common pitfalls that
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

๐Ÿฆ€ What does a good hardware API look like in Rust? Ferrous Systems breaks it down from bare-metal boot to memory-mapped registers and why getting this right matters as embedded Rust grows. ๐Ÿ”ฉโšก Great read if you work in systems or embedded ๐Ÿ‘‡ ferrous-systems.com/blog/hardware-โ€ฆ #Rust

๐Ÿฆ€ What does a good hardware API look like in Rust?

Ferrous Systems breaks it down from bare-metal boot to memory-mapped registers and why getting this right matters as embedded Rust grows. ๐Ÿ”ฉโšก

Great read if you work in systems or embedded ๐Ÿ‘‡
ferrous-systems.com/blog/hardware-โ€ฆ

#Rust
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

๐Ÿฆ€ What if Kubernetes was rewritten in Rust? rk8s is doing exactly that : a lightweight, CRI-compliant container orchestration system built in Rust, supporting pods, single containers, and Docker Compose apps through one runtime. The best part: write Docker Compose locally, get

๐Ÿฆ€ What if Kubernetes was rewritten in Rust?

rk8s is doing exactly that : a lightweight, CRI-compliant container orchestration system built in Rust, supporting pods, single containers, and Docker Compose apps through one runtime.

The best part: write Docker Compose locally, get
FFmpeg (@ffmpeg) 's Twitter Profile Photo

FFmpeg is moving to Rust ๐Ÿฆ€ Our use of C and Assembly in FFmpeg has been an unacceptable violation of safety. FFmpeg will be running 10x slower - but we're doing it for your safety. All your videos will appear green - safety first, working software later.

ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

๐Ÿฆ€ kuva, a scientific plotting library in Rust that deserves more attention. Zero heavy dependencies. Build your plot, render to SVG, done. โœฆ 25+ plot types : scatter, violin, heatmap, volcano, Manhattan, Sankey, phylogenetic trees & more โœฆ Terminal rendering via Unicode

๐Ÿฆ€ kuva, a scientific plotting library in Rust that deserves more attention.

Zero heavy dependencies. Build your plot, render to SVG, done.

โœฆ 25+ plot types : scatter, violin, heatmap, volcano, Manhattan, Sankey, phylogenetic trees & more
โœฆ Terminal rendering via Unicode
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

What if you could write GPU code exactly like regular code? ๐Ÿค” VectorWare just made that real. ๐Ÿฆ€ Rust's std::thread, the same thread::spawn() and thread::join() you use every day, now runs on GPU hardware, with Rust's full safety guarantees intact. โš™๏ธ The trick? GPU warps

What if you could write GPU code exactly like regular code? ๐Ÿค”

VectorWare just made that real. ๐Ÿฆ€

Rust's std::thread, the same thread::spawn() and thread::join() you use every day, now runs on GPU hardware, with Rust's full safety guarantees intact.

โš™๏ธ The trick?
GPU warps
ayush.sol๐Ÿ”ฎ๐Ÿ‘จโ€๐Ÿ’ป๐Ÿ”ฎ (@ayushagarwal027) 's Twitter Profile Photo

Contributing to Rust? Read this first. ๐Ÿฆ€ Found a great blog breaking down how to contribute to rust-lang/rust from finding your first issue to getting a PR merged. The barrier is lower than you think. Start small, ask questions, iterate. ๐Ÿ” ๐Ÿ”— kivooeo.github.io/blog/first-parโ€ฆ #Rust

Contributing to Rust? Read this first. ๐Ÿฆ€

Found a great blog breaking down how to contribute to rust-lang/rust from finding your first issue to getting a PR merged.

The barrier is lower than you think. Start small, ask questions, iterate. ๐Ÿ”

๐Ÿ”— kivooeo.github.io/blog/first-parโ€ฆ

#Rust