Δxel (@axel_brnrd) 's Twitter Profile
Δxel

@axel_brnrd

Student - @New3dge / BERNOUP
Aspiring 3D Environment artist - GAME
Freeform Jazz - Uyama Hiroto

ID: 937740192701665285

linkhttps://www.artstation.com/axelbernard1 calendar_today04-12-2017 17:47:39

1,1K Tweet

29 Takipçi

270 Takip Edilen

Alex (@noaxdesign) 's Twitter Profile Photo

Some renders with my Blender shaderpack for Cycles! This been a very fun project putting these together. Specifically designed to give you a really nice worn look. Check them out here if you are interested! principalforms.com/hardshell-shad…

Some renders with my Blender shaderpack for Cycles! This been a very fun project putting these together. Specifically designed to give you a really nice worn look. Check them out here if you are interested!
principalforms.com/hardshell-shad…
Aicha Ben Salem (@agnothink) 's Twitter Profile Photo

Dr Arno Kikoo Non, tu ne sais juste pas faire la différence entre objectivité et impartialité. Je t'explique. Gagnons du temps, toute forme d'art est subjective. A fortiori, là c’est un jury, donc des gens à qui on demande de rendre un jugement… forcément subjectif. On est d’accord.

Paweł Sasko (@pawesasko) 's Twitter Profile Photo

In the light of recent massive industry layoffs sharing a reminder that we are hiring, for Witcher 4, Cyberpunk 2, Sirius, Hadar, across all locations: Poland, US and Canada. Both on-site and remote roles 😌 Please share with your chooms and apply! ❤️‍🔥 cdprojektred.com/en/jobs

In the light of recent massive industry layoffs sharing a reminder that we are hiring, for Witcher 4, Cyberpunk 2, Sirius, Hadar, across all locations: Poland, US and Canada. Both on-site and remote roles 😌

Please share with your chooms and apply! ❤️‍🔥

cdprojektred.com/en/jobs
Mesh (@fkmymesh) 's Twitter Profile Photo

J'ai enfin fini ce model 3D ! Première fois que j'utilise Unreal Engine pour faire un rendu comme ça, c'est franchement satisfaisant et le temps de rendu, un bonheur 2 à 3 frames par minute ! (coucou Arnold 26min pour une frame 720 bien noise mdr)

Kurama Kageya (@kuramakageya) 's Twitter Profile Photo

Assassin's Creed Shadowsで使われた2dのマスクから3dモデルを生成するHDAです! 多分、写真から岩壁のシェイプのマスクを作って、Houdiniでディテールを足して、そのあとZbrushなどでディテールを足すワークフローを採用してたみたいです。 Procedural Rock Wall Tool by Procedural Technical

honeydew junior (@happymellon) 's Twitter Profile Photo

I haven't been posting in a while, but I've been silently working on making countless renders for this project, I've been trying to achieve photorealism to the best of my ability. Working on post processing now, should be done very soon. Rendered in blender cycles #b3d

I haven't been posting in a while, but I've been silently working on making countless renders for this project, I've been trying to achieve photorealism to the best of my ability. Working on post processing now, should be done very soon. Rendered in blender cycles #b3d
Anthony Vaccaro (@vaccaro3d) 's Twitter Profile Photo

Extremely excited and couldn't be happier to announce that back in January I joined the world renowned team at Santa Monica Studios 😁 a true full circle moment from playing the original God of War on launch day to joining the studio all these years later! (1/3)

Extremely excited and couldn't be happier to announce that back in January I joined the world renowned team at Santa Monica Studios 😁 a true full circle moment from playing the original God of War on launch day to joining the studio all these years later! (1/3)
80 LEVEL (@80level) 's Twitter Profile Photo

We spoke with Valeria Gerontopoulos, 3D Artist and Product Manager on the Substance 3D Painter team at Adobe, about the software's role in production workflows, future direction, and the new features in version 12.0. Read the interview: 80.lv/articles/3d-ar…

にゃんねこ (@nyanneco9) 's Twitter Profile Photo

Substance3DDesignerのアップデートでSDFファンクションノードが追加されてShapeSplatterで使えるようになった。めちゃくちゃ強力。これで3Dシェイプを柔軟につかったテクスチャ・マテリアル作成が可能になる。これはいいアップデートだ。

George Crudo (@georgecrudo) 's Twitter Profile Photo

Hi Andrew, quick question... Why are you claiming here that this car took 2 months to model and cost $5000? When you originally wrote about it in 2013, you claimed you worked on this as a complete beginner and that you made it "over the course of 4 years"

Hi Andrew, quick question...

Why are you claiming here that this car took 2 months to model and cost $5000? 

When you originally wrote about it in 2013, you claimed you worked on this as a complete beginner and that you made it "over the course of 4 years"
Daniel (@danieldreyer) 's Twitter Profile Photo

✨Ended the week with a personal 3D milestone: modeled, texture painted and most inportantly BAKED this scene with #b3d and #ucupaint to a single UV map.

✨Ended the week with a personal 3D milestone: modeled, texture painted and most inportantly BAKED this scene with #b3d and #ucupaint to a single UV map.
Opia Games (@opiagames) 's Twitter Profile Photo

🥎 SYDLESS IS COMING MAY 27, 2026! 🍔 BLOOD, SWEAT, AND TEARS POURED INTO THIS PROJECT AND WE'RE SO HAPPY TO HAVE A RELEASE DATE FOR WHEN YOU CAN ENJOY THE FULL GAME 🥹 YOU CAN WATCH OUR NEW FULLY HAND-ANIMATED RELEASE DATE TRAILER NOW! ⬇️ #indiegame #indiedev