Ernstsson (@ernstssonjohan) 's Twitter Profile
Ernstsson

@ernstssonjohan

Head of Ernst & Borg Studio, CEO of Ernst & Borg Arkitektur Ab

ID: 439890635

linkhttp://www.ernstsson.art calendar_today18-12-2011 09:39:15

232 Tweet

83 Takipçi

177 Takip Edilen

David Fenner (@_david_fenner_) 's Twitter Profile Photo

Game Dev tip: Have an Architect in your environment team. They know things a traditional 3D Env. Artist or even a concept artist don't (unless they have an architecture degree) and will add a lot of substance to your environments. At least consult with one.

Ernstsson (@ernstssonjohan) 's Twitter Profile Photo

I am glad to announce that we are partnering up with Coffee Stain Publishing! #indiedev #indiegame #3D #UnrealEngine coffeestainstudios.com/news/coffee-st…

Simone Giertz (@simonegiertz) 's Twitter Profile Photo

I’M TRYING TO GO TO SPACE & you can help me get there! If you retweet this video, I’ll print your name on a shirt and wear it in space in your honor ☄️ #inspiration4contest #sendsimonetospace sendsimoneto.space

MACHINƎ (@machin3io) 's Twitter Profile Photo

3 people asked for this since yesterday, and I remembered I wanted something iike this when working on the Adam Baines walking tank a while ago. So here is edge constrained rotation #b3d

MACHINƎ (@machin3io) 's Twitter Profile Photo

* angle snapping for edge constrained rotation * edge constrained directional scaling * quick access to zero scaling #b3d #MACHIN3tools #DeusEx

Midnight Ghost Hunt 👻 (@playmgh) 's Twitter Profile Photo

Calling all Ghosts and Ghost Hunters! 👻 NEW ALPHA TEST STARTS FRIDAY THE 13TH! 👻 Sign up for alpha: midnightghosthunt.com Check out the new stuff: midnightghosthunt.com/news/2021/8/8/…

80 LEVEL (@80level) 's Twitter Profile Photo

Karsten Malmquist showed us how to use scanned atlases from Megascans to create grass clusters in SpeedTree and talked about setting up the grass shader: 80.lv/articles/makin… #megascans #speedtree #ue4 #unreal #unrealengine4 #unrealengine SpeedTree Unreal Engine

Karsten Malmquist showed us how to use scanned atlases from Megascans to create grass clusters in SpeedTree and talked about setting up the grass shader:

80.lv/articles/makin…

#megascans #speedtree #ue4 #unreal #unrealengine4 #unrealengine <a href="/SpeedTreeInc/">SpeedTree</a> <a href="/UnrealEngine/">Unreal Engine</a>
MACHINƎ (@machin3io) 's Twitter Profile Photo

I should have learned by now, to never call anything finished. Align Relative now supports multiple objects at once, including entire groups. It will now also deal with mirror mods and adapt the mirror objects accordingly. #MACHIN3tools 1.0 (preview) #b3d

MACHINƎ (@machin3io) 's Twitter Profile Photo

#MESHmachine - Fuse - Turn Chamfers into Fillets/Bevels #b3d mesh.machin3.io - Blender Market, Gumroad, Documenation machin3.io/MESHmachine/do…

Gleb Alexandrov (@gleb_alexandrov) 's Twitter Profile Photo

⚡️⚡️🚨 Twitter collective, help me retweet the hell out of this teaser so everyone knows about the Blender-to-Resolve FREEMIUM course that is coming the 6th of September! That will be the day when the Pro color grading workflow for #b3d artists will become available to all!