Alrysc (@alrysc) 's Twitter Profile
Alrysc

@alrysc

Strong Soku player, powerful ONB modder. Also plays Pokemon.

Art usually isn't mine unless stated otherwise.

ID: 1575946256802672640

calendar_today30-09-2022 20:31:00

141 Tweet

193 Followers

22 Following

Alrysc (@alrysc) 's Twitter Profile Photo

Some SlashMan attacks implemented in ONB. We don't have the gold chips yet, so I sped up his RSlash and put it on the Special button. Did you know his Kunai are Null element, not Sword? Unfortunately, I was faithful to that.

Alrysc (@alrysc) 's Twitter Profile Photo

Phantom of the Network gave us the Cache Giga chip, along with CacheEX. But what if a CacheSP existed... Unboostable, some attacks won't happen depending on the field. A lot faster to make thanks to Kirbyatina's efforts in porting PoN bosses and chips to ONB ahead of time!

Open Net Battle Engine (@opennetbattle) 's Twitter Profile Photo

(1/2) v2.5 features are stable and are now retroactively added into the v2.0 engine. This "backport" effort features: - custom battle + server UI - battle rewards - particle effects - PVP fixes - Server-side player input Visit the discord to get the early builds. Website soon.

Open Net Battle Engine (@opennetbattle) 's Twitter Profile Photo

Don't forget: v2.1 early releases are already out for test drives in the community discord. Besides awesome battle rewards and server mini-games, battles also come with new tiles and other long awaited combat features! #battlenetwork #gaming #MMORPG #fangame #indiedev

Open Net Battle Engine (@opennetbattle) 's Twitter Profile Photo

2.1 brings features from 2.5 to the old engine. Custom menus & aesthetics & minigames are finally here. Get the 2.1 pre-release on discord! My next 2 posts will have the release date & new website info, so keep watch! #battlenetwork #gamedev #mmbn #cpp #megaman #fangame #mmo #

Open Net Battle Engine (@opennetbattle) 's Twitter Profile Photo

Version 2.1 is released along with the server and web launcher. Temporary URL: themaverickprogrammer.github.io/ONB_WEBSITE/ This website has all the info about what I've been up to with 2.5 and which features the backport brings to the old engine! #battlenetwork #mmbn #indiedev #fangame #gamedev