Alex Pasquarella (@alexpasquarella) 's Twitter Profile
Alex Pasquarella

@alexpasquarella

Game dev, illustration, design @canopy_studio

ID: 2455629212

linkhttp://www.alexpasquarella.com calendar_today20-04-2014 22:58:21

724 Tweet

544 Followers

277 Following

Canopy (@canopy_studio) 's Twitter Profile Photo

Experimenting with creating our own tool for dynamic motion and weapon trails (after realizing how much work it was making sprite animations for every character/enemy). It uses the line renderer, custom shader & a bezier script. #IndieGameDev #unity3D #madewithUnity #indiegame

Canopy (@canopy_studio) 's Twitter Profile Photo

We've been working on the designs for our first cast of enemies for a forest region. Player included for scale. Hoping to get them in action soon! #madewithunity #indiegame #indiegamedev #unity3d

Canopy (@canopy_studio) 's Twitter Profile Photo

With some of the initial enemy designs concepted, we've been having some fun taking things a bit further with enemy fighting mechanics. Here's a look at a ranged enemy's crossbow attack. #madewithunity #IndieGameDev #indiegame #unity3d

Canopy (@canopy_studio) 's Twitter Profile Photo

Furthering our work on the water and weather systems and how they interact with our shaders. Now rainy conditions create ripples on the surface of water and increase the density and opacity of rolling fog. #shaders #IndieGameDev #unity3d

Canopy (@canopy_studio) 's Twitter Profile Photo

A little demo of our custom terrain editor and other world-building tools β›° #madewithunity #IndieGameDev #indiegamedeveloper #unity3d

Canopy (@canopy_studio) 's Twitter Profile Photo

Dashing away from an enemy right before getting hit will give the player the chance to do a powerful counter attack #madewithunity #IndieGameDev #indiegame #gamedevelopment

Canopy (@canopy_studio) 's Twitter Profile Photo

A better look at our fast-paced fighting system with the ability to target, evade, and counter-attack enemies #IndieGameDev #gamedev #gamedesign #indiegame

Canopy (@canopy_studio) 's Twitter Profile Photo

Refining projectile deflects a bit. It's handy for enemies that are out of reach!πŸ’₯ #IndieGameDev #gamedesign #indiegame

Canopy (@canopy_studio) 's Twitter Profile Photo

An early look at our first player ability, which allows you to stun enemies from afar. Useful for stopping a swarm!✨ #IndieGameDev #indiegame #gamedesign #indiedev #gamedev

Canopy (@canopy_studio) 's Twitter Profile Photo

We've been quite busy and we have plenty to share. Hope you're all having a peaceful Wednesday. Enjoy this sunset by the falls. 🌞 #IndieGameDev #indiedev #gamedev #indiegame