@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ (@alapidis) 's Twitter Profile
@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ

@alapidis

Principal Artist @ Cold Iron Studios. Formerly @ SSG, Rogue Planet, Sony Online, Blizzard, Interplay --- @[email protected] @alapidis.bsky.social

ID: 602228211

linkhttps://www.artstation.com/alapidis calendar_today07-06-2012 19:45:40

8,8K Tweet

1,1K Followers

1,1K Following

Moonfell RPG (@moonfell_rpg) 's Twitter Profile Photo

WIP of a water shader for my game in Godot 4 ๐Ÿ’ฆ I think I need to increase the distortion speed and find a solution to make the caustics look better.

Manu Herrador (@manuherrador3d) 's Twitter Profile Photo

Going back to old projects ๐ŸคŸ๐Ÿป๐Ÿ’€๐ŸคŸ๐Ÿป #3D #ZBrush #sculpt #3dart #fantasy #DarkSouls #gamedev #ArtistOnTwitter #digitalart #pixologic #3dcharacter #knight #darkknight #3Dartist #artstation #digital3d #figure #3dmodeling #art #IndieGameDev #DIABLO

Going back to old projects ๐ŸคŸ๐Ÿป๐Ÿ’€๐ŸคŸ๐Ÿป #3D #ZBrush #sculpt #3dart #fantasy #DarkSouls #gamedev #ArtistOnTwitter #digitalart #pixologic #3dcharacter #knight #darkknight #3Dartist #artstation #digital3d #figure  #3dmodeling #art #IndieGameDev #DIABLO
The Unity Shaders Bible (@ushadersbible) 's Twitter Profile Photo

Did you know? In Godot, the vector normal in the fragment shader is in view-space by default! This means no extra transformation is needed to use it for a matcap. Interesting! The Godot Shaders Bible is coming! โญ๏ธ jettelly.com/store/books/thโ€ฆ #GodotEngine #ShaderTips #GameDev

Godot Engine (@godotengine) 's Twitter Profile Photo

After a slight delay due to #GodotCon and the yearly contributor meeting we are back with a feature-packed update including the much-requested interactive in-game editing mode! #godot #godotengine godotengine.org/article/dev-snโ€ฆ

William Faucher (@willfauchervfx) 's Twitter Profile Photo

So I just noticed that apparently #Adobe signed me up for their "All Applications" plan. I sure as heck did not sign up for that. So I go to cancel that plan, and oh hey you need to pay 300$ for early cancellation. ...??? You kidding me? This is legal?

rentanek0 (@rentaneko3d) 's Twitter Profile Photo

Walk cycle is complete! A project thatโ€™s been waiting for almost a year. I'm returning to Zerog โ€” now with the skills to make it what it truly deserves to be. Concept by Jan Buragay #3DArt #Mecha #Animation #WalkCycle #Zerog #JanBuragay #3DModeling #blender

@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ (@alapidis) 's Twitter Profile Photo

The positive vibe on Bluesky when a popular artist comes over and is met with thousands of instant followers and greetings feels like a friend showing up at a party yer at and everyone cheers. Itโ€™s such a refreshing energy.

@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ (@alapidis) 's Twitter Profile Photo

Now that most of the people I follow on twitter are on Bluesky and post there, I find I almost done open this app anymore. Still one or two accounts Iโ€™m here for but I only open it when they post and I get a notice. Otherwise I wonโ€™t browse in this garbage heap.

Claudio Z. (@cloudofoz) 's Twitter Profile Photo

[Addon] DeformableMesh v0.4 The latest update is here! Introducing the DragDeformer: place it where you want and start dragging. Itโ€™s free and open sourceโ€”check it out! ๐Ÿ‘‰ github.com/cloudofoz/godoโ€ฆ #GodotEngine #Godot4