Abstrct (@abstr_ct) 's Twitter Profile
Abstrct

@abstr_ct

Building @PlayStructs for the sentient @slowninjastudio

ID: 75650036

linkhttps://playstructs.com calendar_today19-09-2009 21:45:04

2,2K Tweet

1,1K Followers

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Abstrct (@abstr_ct) 's Twitter Profile Photo

Overall a small release but includes a big onboarding improvement (free Command Ship!), and for the first time we've rolled state from the previous testnet forward.

C4 (@learnmorewithc4) 's Twitter Profile Photo

We’re excited to welcome Charné Van Heerden as a member of the CCSS Steering Committee. Charné is Head of Audit at Provenance, a Certified Internal Auditor (CIA), and a CCSS Auditor and advocate. We appreciate her expertise and her ongoing commitment to growing the CCSS!

We’re excited to welcome Charné Van Heerden as a member of the CCSS Steering Committee. Charné is Head of Audit at Provenance, a Certified Internal Auditor (CIA), and a CCSS Auditor and advocate. We appreciate her expertise and her ongoing commitment to growing the CCSS!
Abstrct (@abstr_ct) 's Twitter Profile Photo

I thought the last Structs release was big but this one is getting out of hand. * gameplay tweaks for funnness * battle mechanic fixes * refactored game-state tracking * randomness fixes * extended index events * energy distribution fixes * efficiency improvements New

Abstrct (@abstr_ct) 's Twitter Profile Photo

Always love Structs release days, shipping the latest arena into the hands of the community I'm hoping to finally win a battle 😅

Always love <a href="/PlayStructs/">Structs</a> release days, shipping the latest arena into the hands of the community  

I'm hoping to finally win a battle 😅
Abstrct (@abstr_ct) 's Twitter Profile Photo

It's honestly so damn cool and it's hard to immediately appreciate why. Videogames have always had enemies and battles, with unique strategies required to learn and ultimately best them. Decentralized gaming, like Structs, can't easily put that logic on chain. It's

It's honestly so damn cool and it's hard to immediately appreciate why. 

Videogames have always had enemies and battles, with unique strategies required to learn and ultimately best them. 

Decentralized gaming, like <a href="/PlayStructs/">Structs</a>, can't easily put that logic on chain. It's
Abstrct (@abstr_ct) 's Twitter Profile Photo

Updates to structs.ai documentation for agentic gaming - better combat strategies - expanded economic skills for full energy lifecycle - advanced infrastructure skills 🦞