GameDevGary (@_gamedevgary_) 's Twitter Profile
GameDevGary

@_gamedevgary_

Self Taught Indie Game Developer
Here for Games and GameDev, RT cool stuff.

gamedevgary.itch.io

ID: 2974973371

calendar_today11-01-2015 13:57:32

7,7K Tweet

934 Followers

4,4K Following

Kevin Andersson (@anderssonkev) 's Twitter Profile Photo

👀I want your opinion on this. In platformers, do you like the "old" or the "new" gravity? Some that look at the old think it's too floaty, nobody that played my game raised concern about it though.

Digital Tchotchkes (@faceoffonvhs) 's Twitter Profile Photo

Made some noises for the dialogue UI. Got it nice and squishy. If you enjoy these sounds why not wishlist this game at the link in the reply

Vinícius Medeiros (@vinciusmedeiro6) 's Twitter Profile Photo

No other PS1 game impressed me more for being innovative and ahead of it's time than Mizzurna Falls A game from 1998 that has a day/night cycle, unique enterable interiors, NPCs that you can talk with and a small town where can explore by walking or driving is hella impressive

Kasper Arnklit Frandsen (@kasperarnklit) 's Twitter Profile Photo

Finally tried the jolt physics extension for #GodotEngine and it really allowed me to up the fish flopping without breaking the sim. This kind of hit explodes the ragdoll on godot's built in physics.

IVAN32_LEAN_AND_MEAN 🌲🏎️💨🌲 (@nothke) 's Twitter Profile Photo

Now you can save and load replays! I can finally rewatch and share my records 😉 #Shakedown #gamedev At 10pm CET I will strart the 100th Shakedown stream! 🎉 It will be a little recap of how the journey went so far and a look into the future, + a little #b3d.

80 LEVEL (@80level) 's Twitter Profile Photo

.SamHatesUnicorns🔶 shipped Blender Auto-Terrainer V2, a new version of the Geometry Nodes-powered procedural generator that lets you transform any low-poly mesh into realistic and customizable terrain. Learn more and download for free: 80.lv/articles/this-… #blender3d #b3d

Nick Seavert (@nickseavert) 's Twitter Profile Photo

New magic preset coming to EmberGen 1.1 in just a few days. This is actually a replacement for the magic_and_sparks preset. I've been reworking most 1.0 presets to look a lot better and I'm really happy with how most things turned out.

DavaMania (@daveoshry) 's Twitter Profile Photo

Pacific Drive asks important questions: like, what if S.T.A.L.K.E.R had a car? and what if Firewatch had gameplay? Very cool game so far.

Pacific Drive asks important questions:

like, what if S.T.A.L.K.E.R had a car? and what if Firewatch had gameplay?

Very cool game so far.
GameDevGary (@_gamedevgary_) 's Twitter Profile Photo

Finally signed back into Twitter. Instant regret, but I found some cool gamedev stuff and retweeted it. Hope everyone had great holidays and the new year is off to a good start!

Mirza Beig (@themirzabeig) 's Twitter Profile Photo

Happy #VFXFriday! I've released my FREE 'Cinematic Explosions' asset for #Unity3D. 🔥 Everything seen in the video is included! AAA high-quality explosive VFX w/ dynamically lit smoke, particles, camera shake, and physics at your fingertips. 🔗 assetstore.unity.com/packages/vfx/p…

Jake Birkett - Veteran Indie (@greyalien) 's Twitter Profile Photo

Made a code plan for the Regency Solitaire II intro movie. I like to list out all the steps in Notepad++ with a * by them then change the * to a - when done. Then when they whole thing is done, this list goes into an archive. It's quite a lot of work.

Made a code plan for the Regency Solitaire II intro movie. I like to list out all the steps in Notepad++ with a * by them then change the * to a - when done. Then when they whole thing is done, this list goes into an archive. It's quite a lot of work.
GameDevGary (@_gamedevgary_) 's Twitter Profile Photo

Life is getting better. Got a new job, non-gamedev, but a great opportunity. I hope everyone is doing well. Never give up, fight one more day! I will post gamedev updates soon™️. Been learning Godot, planning to get an Alienware and Meta Quest for development.