William Ayers (@williamrayers) 's Twitter Profile
William Ayers

@williamrayers

PhD in Music Theory. Assistant Professor. Twitter motto: post rarely, lurk often. @williamrayers.bsky.social

ID: 61582494

calendar_today30-07-2009 19:57:36

441 Tweet

200 Followers

277 Following

Rich Anatone is cataloguing Final Fantasy themes (@anatonerich) 's Twitter Profile Photo

Last day #NACVGM! What a wonderful conference. Time for food and drink! Congrats to everyone for a great round of papers! Thanks to ⁦Peter Smucker⁩ and the committee for putting on an awesome weekend!

Last day #NACVGM! What a wonderful conference. Time for food and drink! Congrats to everyone for a great round of papers! Thanks to ⁦<a href="/PeteCWS/">Peter Smucker</a>⁩ and the committee for putting on an awesome weekend!
Peter Smucker (@petecws) 's Twitter Profile Photo

I'm still floating (& recovering) from an incredible #NACVGM 10 experience. More on that soon. You need to keep the #ludomusicology conversation going and prep for #Ludo2023 and other #vgm events! Keep your eyes peeled for info! Ludomusicology (inactive account) Society for the Study of Sound and Music in Games ludomusicology.org

William Ayers (@williamrayers) 's Twitter Profile Photo

For all music scholars interested in sound/music in theme parks or themed experiences, please consider submitting a proposal to the conference I am organizing with Tim Summers a UCF this summer. Submission deadline is Friday (January 5). CFP info: themeparkmusicandsound.org

For all music scholars interested in sound/music in theme parks or themed experiences, please consider submitting a proposal to the conference I am organizing with Tim Summers a UCF this summer. Submission deadline is Friday (January 5). CFP info: themeparkmusicandsound.org
Society for the Study of Sound and Music in Games (@sssmg_) 's Twitter Profile Photo

#NACVGM takes place this weekend!🚀🎵🎮🎶 Get ready for amazing talks on Game Audio and much more, with lauraintravia.bsky.social as keynote speaker. There is still time to register for virtual attendance. Don't miss it!! nacvgm.org

#NACVGM takes place this weekend!🚀🎵🎮🎶 Get ready for amazing talks on Game Audio and much more, with <a href="/LauraIntravia/">lauraintravia.bsky.social</a> as keynote speaker. There is still time to register for virtual attendance. Don't miss it!! nacvgm.org
Illinois Press (@illinoispress) 's Twitter Profile Photo

Music and the Moving Image 17.2 is out now on Project MUSE! Featuring articles by Justin Mueller (UVA), Tore Helseth (@HiInnlandet), and William Ayers (UCF College of Arts & Humanities) on music in documentaries, opera in movies, and sound during video game failures. 🎶🎥🎮 muse.jhu.edu/issue/53012

Music and the Moving Image 17.2 is out now on <a href="/ProjectMUSE/">Project MUSE</a>! Featuring articles by Justin Mueller (<a href="/UVA/">UVA</a>), Tore Helseth (@HiInnlandet), and <a href="/WilliamRAyers/">William Ayers</a> (<a href="/ucfcah/">UCF College of Arts & Humanities</a>) on music in documentaries, opera in movies, and sound during video game failures. 🎶🎥🎮 muse.jhu.edu/issue/53012
Illinois Press (@illinoispress) 's Twitter Profile Photo

In Vol. 17, Iss. 3 of Music and the Moving Image on Project MUSE, William Ayers (UCF College of Arts & Humanities) presents part two of his article on the sounds and music that accompany moments of death in video games (check out 17.2 for part 1) muse.jhu.edu/pub/34/article…

In Vol. 17, Iss. 3 of Music and the Moving Image on <a href="/ProjectMUSE/">Project MUSE</a>, <a href="/WilliamRAyers/">William Ayers</a> (<a href="/ucfcah/">UCF College of Arts & Humanities</a>) presents part two of his article on the sounds and music that accompany moments of death in video games (check out 17.2 for part 1) muse.jhu.edu/pub/34/article…
RegisKillbin (@regiskillbin) 's Twitter Profile Photo

Oh hey, Marvel Snap, the game I play for a job, just got banned in the United States because of its corporate connection to TikTok. No idea when it'll be back. Cool. Cool Cool Cool. I have something I would REALLY love to show you right now, but it's not quite ready...