Nitin (@nitin_ar_vr) 's Twitter Profile
Nitin

@nitin_ar_vr

Author @CsharpCorner| Unity Developer at MCN Solutions Pvt. Ltd

ID: 1273146869590511620

linkhttps://www.c-sharpcorner.com/members/nitin-kumar156 calendar_today17-06-2020 06:54:12

8,8K Tweet

288 Followers

619 Following

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๐ŸŽฎ Unity Devs! Master your object movements by understanding the difference between MoveTowards and Lerp. One moves at a fixed speed, the other interpolates smoothly over time. Read more here: tinyurl.com/5xdzrpdc #Unity #UnityTips #GameDev #IndieDev #Vector3 #Lerp

๐ŸŽฎ <a href="/unity/">Unity</a> Devs! Master your object movements by understanding the difference between MoveTowards and Lerp.

One moves at a fixed speed, the other interpolates smoothly over time.

Read more here: tinyurl.com/5xdzrpdc

#Unity #UnityTips #GameDev #IndieDev #Vector3 #Lerp
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๐ŸŽฎ Difference between Update(), FixedUpdate(), and LateUpdate() in Unity? This article clears up the difference with simple examples ๐Ÿ‘‡ tinyurl.com/2u5f3c8e #Unity #GameDev #CSharp #UnityTips #UnityLearners #GameProgramming #IndieDev #Physics

๐ŸŽฎ Difference between Update(), FixedUpdate(), and LateUpdate() in Unity?
This article clears up the difference with simple examples ๐Ÿ‘‡
tinyurl.com/2u5f3c8e

#Unity #GameDev #CSharp #UnityTips #UnityLearners #GameProgramming #IndieDev #Physics
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๐ŸŽฎ Tired of placing the same objects again and again in Unity? Use Prefabs to save time, stay organized, and update all instances with a click! Read more: tinyurl.com/yvsvwrkk #Unity3D #GameDev #IndieDev #Unity #Prefab #GameDevelopment #UnityTips #DevLife #Coding #CSharp

๐ŸŽฎ Tired of placing the same objects again and again in Unity?

Use Prefabs to save time, stay organized, and update all instances with a click!

Read more: tinyurl.com/yvsvwrkk

#Unity3D #GameDev #IndieDev #Unity #Prefab #GameDevelopment #UnityTips #DevLife #Coding #CSharp
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10,000 STRAX Giveaway! ๐Ÿ’ธ ๐ŸŸฃ 10 winners โฐ Ends in 1 week ๐Ÿ’ต 1,000 STRAX each To enter: ๐Ÿ‘ Like ๐Ÿ’ฌ Tag 3 friends ๐Ÿ” Retweet

10,000 STRAX Giveaway! ๐Ÿ’ธ

๐ŸŸฃ 10 winners
โฐ Ends in 1 week
๐Ÿ’ต 1,000 STRAX each

To enter:
๐Ÿ‘ Like
๐Ÿ’ฌ Tag 3 friends
๐Ÿ” Retweet
Nitin (@nitin_ar_vr) 's Twitter Profile Photo

๐Ÿ’ก Understanding the difference between Abstract Class and Normal Class in #CSharp can seriously boost your OOP game. Read more: tinyurl.com/3a2k8nhe #CSharp #CodeSmart #DevTips #OOP #Coding #CleanCode #CodeNewbie

๐Ÿ’ก Understanding the difference between Abstract Class and Normal Class in #CSharp can seriously boost your OOP game.

Read more: tinyurl.com/3a2k8nhe

#CSharp #CodeSmart #DevTips #OOP #Coding #CleanCode #CodeNewbie
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๐ŸŽฎ In Unity, Update() is for frame-rate-dependent tasks like input, while FixedUpdate() is for physics and runs at a fixed timestep. Discover more: tinyurl.com/3m667hp3 #Unity #GamedevTips #GamePhysics #UnityTips #DevLife #GameDevelopment #CSharp #Update #FixedUpdate

๐ŸŽฎ In <a href="/unity/">Unity</a>, Update() is for frame-rate-dependent tasks like input, while FixedUpdate() is for physics and runs at a fixed timestep.

Discover more: tinyurl.com/3m667hp3

#Unity #GamedevTips #GamePhysics #UnityTips #DevLife #GameDevelopment #CSharp #Update #FixedUpdate
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๐Ÿ’ก New to Unity? Time.deltaTime is key to smooth movement and frame-rate independent logic. Understand why your game needs it. Read more: tinyurl.com/2nj6bem8 #Unity #LearnGameDev #UnityEngine #UnityDev #CodingTips #CSharp #Unity3D #GameDevelopment

๐Ÿ’ก New to <a href="/unity/">Unity</a>? Time.deltaTime is key to smooth movement and frame-rate independent logic.
Understand why your game needs it.

Read more: tinyurl.com/2nj6bem8

#Unity #LearnGameDev #UnityEngine #UnityDev #CodingTips #CSharp #Unity3D #GameDevelopment
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๐Ÿš€New to C# in 2025? Master the core of #ObjectOrientedProgramming with this fresh deep dive into classes, inheritance, polymorphism, and more. ๐Ÿ‘‰ tinyurl.com/v3utxwrc #CSharp #Developers #SoftwareDevelopment #OOP #CodingTips #LearnToCode #DevLife #SoftwareEngineering

๐Ÿš€New to C# in 2025? Master the core of #ObjectOrientedProgramming with this fresh deep dive into classes, inheritance, polymorphism, and more.

๐Ÿ‘‰ tinyurl.com/v3utxwrc

#CSharp #Developers #SoftwareDevelopment #OOP #CodingTips #LearnToCode #DevLife #SoftwareEngineering
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๐Ÿš€ Dive into Unity Pipeline with this complete guide for developers! Learn how to streamline your game development workflow and boost productivity. Read more: tinyurl.com/yvtnuhrf #Unity3D #SRP #HDRP #URP #CSharp #LearnUnity #UnityDev #GameDesign #GameDevelopment

๐Ÿš€ Dive into <a href="/Unity/">Unity</a> Pipeline with this complete guide for developers! Learn how to streamline your game development workflow and boost productivity.

Read more: tinyurl.com/yvtnuhrf

#Unity3D #SRP #HDRP #URP #CSharp #LearnUnity #UnityDev #GameDesign #GameDevelopment
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๐Ÿ† Honored & Grateful: 10 Years as a Microsoft MVP! Today, Iโ€™m beyond proud to share that Iโ€™ve been awarded the Microsoft Most Valuable Professional (MVP) award for the 10th time in a row! ๐Ÿ™Œ Thanks Microsoft MVP Communities and Microsoft

๐Ÿ† Honored &amp; Grateful: 10 Years as a Microsoft MVP!

Today, Iโ€™m beyond proud to share that Iโ€™ve been awarded the Microsoft Most Valuable Professional (MVP) award for the 10th time in a row! ๐Ÿ™Œ Thanks <a href="/MVPAward/">Microsoft MVP Communities</a> and <a href="/Microsoft/">Microsoft</a>
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๐Ÿš€ Yay! I just completed 'AI For Peace' bounty on C# Corner. You can win Cash Prizes and Bounties too! Participate now. c-sharpcorner.com/bounty/ai-for-โ€ฆ

Praveen Kumar ๐Ÿ™ˆ๐Ÿ™‰๐Ÿ™Š (@prvn_13) 's Twitter Profile Photo

Sharp Rewards: The rewards you didnโ€™t know you needed. #Sharpeconomy $SHARP #rewards #GiftOfShelter #HBDDevaBhau #NationalFlagAdoptionDay #ScienceAndSpirituality

Nitin (@nitin_ar_vr) 's Twitter Profile Photo

๐ŸŽฎWant to boost your #UnityGame performance? Check out this deep dive on optimization techniques like batching, occlusion culling & memory management! Read more: tinyurl.com/bdemjx26 #Unity #GameDevelopment #GamePerformance #UnityEngine #UnityTips #GameOptimization #CSharp

๐ŸŽฎWant to boost your #UnityGame performance? Check out this deep dive on optimization techniques like batching, occlusion culling &amp; memory management!

Read more: tinyurl.com/bdemjx26

#Unity #GameDevelopment #GamePerformance #UnityEngine #UnityTips #GameOptimization #CSharp
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๐ŸŽฎ Hereโ€™s a solid breakdown of the differences between 2D and 3D game development in Unity from camera setup to physics engines. Read more: tinyurl.com/5n6dv2b9 #Unity3D #GameDevelopment #2DGame #3DGame #CSharp #UnityTips #GameDesign #Unity2D #Coding #GameDesign

๐ŸŽฎ Hereโ€™s a solid breakdown of the differences between 2D and 3D game development in Unity from camera setup to physics engines.

Read more: tinyurl.com/5n6dv2b9

#Unity3D #GameDevelopment #2DGame #3DGame #CSharp #UnityTips #GameDesign #Unity2D #Coding #GameDesign
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๐’๐ก๐š๐๐ž๐ซ ๐ฏ๐ฌ ๐Œ๐š๐ญ๐ž๐ซ๐ข๐š๐ฅ ๐ข๐ง ๐”๐ง๐ข๐ญ๐ฒ Shaders are GPU-side programs (HLSL, ShaderLab, Shader Graph) that dictate how each pixel or vertex is rendered, handling lighting, textures, transparency & special effects. Read more: tinyurl.com/6n5f3e62 #Unity3D #Shader

๐’๐ก๐š๐๐ž๐ซ ๐ฏ๐ฌ ๐Œ๐š๐ญ๐ž๐ซ๐ข๐š๐ฅ ๐ข๐ง ๐”๐ง๐ข๐ญ๐ฒ

Shaders are GPU-side programs (HLSL, ShaderLab, Shader Graph) that dictate how each pixel or vertex is rendered, handling lighting, textures, transparency &amp; special effects.

Read more: tinyurl.com/6n5f3e62

#Unity3D #Shader
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๐ŸŽฎ New to Unity's rendering systems? Understand the key differences between URP and SRP in this detailed guide. Perfect for devs optimizing performance & flexibility. ๐Ÿ‘‰ tinyurl.com/4wc8mfef #Unity3D #GameDev #URP #SRP #Csharp #Rendering #VR #webgl #2DGame #3DGame #UnityTips

๐ŸŽฎ New to Unity's rendering systems? Understand the key differences between URP and SRP in this detailed guide. Perfect for devs optimizing performance &amp; flexibility.

๐Ÿ‘‰ tinyurl.com/4wc8mfef

#Unity3D #GameDev #URP #SRP #Csharp #Rendering #VR #webgl #2DGame #3DGame #UnityTips
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๐ŸŽฎThe MonoBehaviour class is the backbone of almost every #Unity script! It connects your code to core engine features like physics, rendering, & input. Master it to level up your game dev skills! Discover more: tinyurl.com/ysems4r2 #Unity #GameDev #MonoBehaviour #LearnUnity

๐ŸŽฎThe MonoBehaviour class is the backbone of almost every #Unity script! It connects your code to core engine features like physics, rendering, &amp; input. Master it to level up your game dev skills!

Discover more: tinyurl.com/ysems4r2

#Unity #GameDev #MonoBehaviour #LearnUnity
Nitin (@nitin_ar_vr) 's Twitter Profile Photo

๐Ÿš€ Dive into the core of Unity! Discover the fundamental building blocks that make this game engine so powerful and flexible. Read more: tinyurl.com/2tjy2j7j #Unity #GameObjects #Components #Transform #Scenes #Prefabs #Scripts #Csharp #learnunity #UnityTips #GameDevelopment

๐Ÿš€ Dive into the core of <a href="/unity/">Unity</a>! Discover the fundamental building blocks that make this game engine so powerful and flexible.

Read more: tinyurl.com/2tjy2j7j

#Unity #GameObjects #Components #Transform #Scenes #Prefabs #Scripts #Csharp #learnunity #UnityTips #GameDevelopment