Mikko Sinisalo (@mikko_s_art) 's Twitter Profile
Mikko Sinisalo

@mikko_s_art

Art is my job and hobby. Dogs and bikes take rest of my freetime. Principal artist at Redhill Games

ID: 1482696660094529539

linkhttps://www.instagram.com/mikko_draws/ calendar_today16-01-2022 12:50:37

236 Tweet

790 Followers

315 Following

Nomad (@nomadsculpt) 's Twitter Profile Photo

Proper boolean for Nomad 1.79, using Emmett Lalish Manifold library! Can be used with Trim, Split but also as a replacement to the Voxel boolean remeshing option in the scene menu. As always it tries to keep everything: UV, layers, but also opened holes.

SLG (@slipgatecentral) 's Twitter Profile Photo

best #nomadsculpt intro I could think of I think it deserves more than 577 ratings on appstore Spread the word, join the cult 😈😈😈

JuhoMakingStuff (@juhomakingstuff) 's Twitter Profile Photo

Look, I got a new toy! First thing installed was Nomad Sculpt by Nomad and it’s pretty sweet! Thanks Mikko Sinisalo & @Softz03 for the ”encouragement” 😅

Look, I got a new toy! First thing installed was Nomad Sculpt by <a href="/nomadsculpt/">Nomad</a> and it’s pretty sweet! Thanks <a href="/Mikko_S_art/">Mikko Sinisalo</a> &amp; @Softz03 for the ”encouragement” 😅
Pedro Borges (@peteborks) 's Twitter Profile Photo

To achieve it, I used a single Niagara actor to read the screen-space velocity directly from the GBuffer and apply that to a render target by using a Grid2D interface to loop through each screen pixel. The rest is mapping, manipulating and masking that in the material :) #Shaders