LZRBRD (@lzrbrd) 's Twitter Profile
LZRBRD

@lzrbrd

Experimenting and learning daily with qr codes, game data,and fun like that at LZRBRD 🇮🇪 🇬🇷
Founded by @ciaranioh

ID: 1204856089143066624

linkhttp://lzrbrd.xyz calendar_today11-12-2019 20:11:03

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Ciaranio (@ciaranioh) 's Twitter Profile Photo

Protocols, not platforms, are the future of the digital landscape. This isn’t a baseless prophecy; signs are already here. Let’s delve into why. 👇

The Game UX Podcast (and Book) (@gamesurbook) 's Twitter Profile Photo

Check out the newest episode of our podcast. Professor Anders Drachen and Prof Lennart Nacke, PhD are talking about longitudinal studies, free-to-play and "pay-to-play" game designs, and well-being as part of game UX. We would love to see you on our YouTube channel. youtu.be/7l-eQg7tCQk

Lusion™ (@lusionltd) 's Twitter Profile Photo

Akari - Our 2D light tracing experiment just goes live!! It comes with a few mini light demos for you to explore!! Light must go on!! ✨🌈 ↳ akari.lusion.co #threejs #webgl

Leonidas (@playingincanvas) 's Twitter Profile Photo

SimplyUp has globally launched on Poki 🎉 🆙climb the 737 meters to the top! 🪜jump, mantle and use launch pads to ascend 🙂emoji interactions to say hi to other players 👋 Play now: poki.com/en/g/simplyupio @SolarGames3 PlayCanvas #webgl #html5

LZRBRD (@lzrbrd) 's Twitter Profile Photo

An internal aspiration we have secretly held, is to create qr codes that are works of art in their own right. We are busy experimenting with some fresh ways to harness every pixel within purpose, here is a recent creation from Khalil. We love it, what do you think?

An internal aspiration we have secretly held, is to create qr codes that are works of art in their own right. We are busy experimenting with some fresh ways to harness every pixel within purpose, here is a recent creation from Khalil. 

We love it, what do you think?
Raphaël Améaume (@raphaelameaume) 's Twitter Profile Photo

Friends, I'm available for freelance work in the coming weeks 👋 Let me know if you need a hand on: - WebGL, Three.js, OGL - Shaders - Svelte - Interactive prototypes - Performance issues RT appreciated 🫶