YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile
YAWP Games | Wishlist Isoterra now!

@yawpgames

YAWP Games is a small (me, myself & I) Indie Game Studio.

* Isoterra: store.steampowered.com/app/3436430/Is…

* Maze Wars: PVP Mazing TD

ID: 1746200934978355201

linkhttps://linktr.ee/YAWPGames calendar_today13-01-2024 16:02:20

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YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

Combat and Waves implemented and success of the objective!. Now the only part missing is to make the mobs not roam around but actually try to attack the objective unless the player is in range. Also there'll be more than 2 waves 🤣 #gamedev #roguelike

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

Waves is done! For now at least. It can be really hard, on the video I fail to do it haha (last wave was impossible). But as there are missing parts on the combat I'll balance it afterwards. #gamedev #roguelite

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

So based on this next thing is gonna be a boss, which I'm really excited about TBH 😁 I think I'll add a few semi-bosses and big bosses in 1 map, not just one. #gamedev #roguelike

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

I follow and read a lot of indie devs and their games, no one is doing any type of race game? Is it out of my radar or is not a popular genre? #gamedev #indiedev

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

Ok, I have the boss mechanics already decided. I'm thinking I'll not post anything about the boss until it's all done so it makes sense all together. It may take a while as I'll go on vacations on a few days too haha #gamedev #roguelike

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

I'm the only one that when it's playing a game starts to think: "I could do this ... ?" And then just start thinking on how to take that idea and change it a bit. Yes my brain is drifting again but the idea is too far away and not yet attractive enough haha #gamedev #solodev

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

Hello all! I've been off for a while, vacations and then work haha. On vacations I did start another side game (ofc 🤦) but I've decided I'll be going back to Isoterra as it's been a while and I really want to go back to it :) Get ready for more #gamedev advances on Isoterra!

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

The first thing I did was to implement Auto Jump. Was requested several times by people testing the game as it's a bit annoying RN to walk around otherwise. #gamedev

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

Next on line is that I want to change the look and feel to make it more in context. First of all I'll homogenize the color pallet by reworking the blocks (I was using a free asset). WDYT? Next I want to change the player character which is gonna be hard 😅 #gamedev

Next on line is that I want to change the look and feel to make it more in context.

First of all I'll homogenize the color pallet by reworking the blocks (I was using a free asset).

WDYT?

Next I want to change the player character which is gonna be hard 😅

#gamedev
YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

So this is the new Player Character!! For the MVP it'll not be 8 directions but 4 for simplicity as I want to make also the equipment visible ... which is interesting haha. Next will be the walk animations for the 4 directions. #gamedev

quasilyte 🎮 making NebuLeet (@quasilyte) 's Twitter Profile Photo

NebuLeet v1.0 is released! 🎉🎉🎉 An epic rogue-like space RPG with tactical combat and programmable units. Think X-COM meets Space Rangers and Carnage Heart :D store.steampowered.com/app/3024370/Ne… #ebitengine #indiegame #indiedev #pixelart

YAWP Games | Wishlist Isoterra now! (@yawpgames) 's Twitter Profile Photo

Hi all! Did not post for a while as I had a lot of IRL work (still do though haha) On this time I created a fully functional CI/CD (because why not) And I advanced with the big games and started a smaller new one. Trying to have a Demo up for the end of the year. #gamedev