
xavierchermain
@xavierchermain
I am a researcher at Inria Nancy, France, in the MFX team since December 2022. Mastodon: graphics.social/@xavierchermain
ID: 1053934485635547136
https://xavierchermain.github.io/ 21-10-2018 09:02:17
89 Tweet
350 Followers
103 Following


🤩 En direct du 3D PRINT Congress & Exhibition ! Retrouvez l'équipe #MFX Inria Loria sur le stand A31 et découvrez leurs travaux de recherche en #impression3D #fabricationadditive. pa_hugron Sylvain Lefebvre IceSL #3dPrintParis #3dprinting #3dprinted







✨ Real-time rendering of anisotropic specular materials with image-based lighting is challenging due to the complexity of BRDF shapes. Our new method enhances realism by leveraging the BRDF’s major axis. #CGI #graphics #rendering 👉 Project page: xavierchermain.github.io/publications/a…

"Anisotropic Specular Image-Based Lighting Based on BRDF Major Axis Sampling", extends split sum method using multisampling of the preconvolved cubemap to implement anisotropic indirect specular. Awesomely presented with paper, code, video and ShaderToy. xavierchermain.github.io/publications/a…


🎉 Our method Anisotropic Specular Image-Based Lighting Based on BRDF Major Axis Sampling has received the Graphics Replicability! 🔍 Check it out here: replicabilitystamp.org/index.html#htt… 🧑💻 Code & data: github.com/iota97/Anisotr… #ComputerGraphics #Rendering #Replicability #OpenScience #BRDF




For folks in the ACM SIGGRAPH community: You may or may not be aware of the controversy around the next #SIGGRAPHAsia location, summarized here: cs.toronto.edu/~jacobson/webl… If you're concerned, consider signing this letter: docs.google.com/document/d/1ZS… via this form docs.google.com/forms/d/e/1FAI…
