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@woa7h

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calendar_today27-09-2018 23:09:11

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RUSSIA 2055 Trailer! youtu.be/DbnVuIrRP0s I'm Very thankful for everyone's support. I've made so much progress as a developer and have grown exponentially! Please share this with the world & enjoy!😶

RUSSIA 2055 Trailer! youtu.be/DbnVuIrRP0s

I'm Very thankful for everyone's support. I've made so much progress as a developer and have grown exponentially! Please share this with the world & enjoy!😶
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😕Trying to make cutscenes that blend into gameplay smoothly. Since everything is in realtime i'd recommend a GTX 1060 or higher

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Gameplay Update: Trying this combat/helmet camera effect. You can turn it off, but I think it looks like the combat footage. hope people like it!

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Gameplay Update: I created some prone crawling & transition animations, Might not mean much to anyone, but this is a big deal for me!

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Gameplay Update: working on this camera shaking or inertia effect. Kinda starting to look like those "found footage" movies. hope people like it, i dunno

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Gameplay Update: I'm becoming more excited to see people play this game. 😮Its pretty cool to have received so much positive support around the project!

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Thank you all for supporting the development of Russia 2055, especially those of you for retweeting and growing overall awareness around the project! Im very thankful. Limited Followers will receive Pre-Alpha Access key shortly, Thanks!

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Developing an entire video game alone isn't easy. Im trying to think of a ways to scale the project. I could Launch a Kickstarter Campaign or promote Early Access. Any suggestions?

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Gameplay Update: okay so im finishing up on one of the levels! kinda having a hard time blending the cut-scenes to gameplay. But anyways, Here's a link, go click that (Notify) button! kickstarter.com/projects/ursa-…

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😮There are still people who never received keys, I really wanted everyone to get a chance to test the game! But it wasn't ready, and I'm sorry. Friday March 15, (12pm CST), I'm going to release a public build for everyone to test. Thank you so much for helping me!q

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Gameplay Update (Release April 5) I made this quicktime event/cutscene. You can adjust camera angle/pos during cutscenes and gameplay! Its probably the coolest thing ive ever made! Releasing April 5!

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Gameplay Update: Making some healthy progress! Spent last couple weeks learning about this Raytracing stuff. Its really amazing that a cheap GPU is able to render this!