Devin Spencer VFX (@vfxspence) 's Twitter Profile
Devin Spencer VFX

@vfxspence

Unreal 5 VFX Artist | Working at Highdive

My opinions are my own.

Portfolio: artstation.com/dwspencer1

ID: 1101181318161973248

calendar_today28-02-2019 18:04:19

338 Tweet

986 Followers

898 Following

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Still workin' on Ekko for those wondering, just been a bit slow with it since I got a lot of meetings and stuff! Might be a long bit ^^;

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Welp, still on that dang job hunt sadly. Interviews were going super well but they went with another candidate. If any of y'all know of any positions for VFX artists open anywhere, let me know! 😅

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Ngl, 'ghost jobs' are probably the most frustrating thing to see. I've seen so many 'open' positions that have remained so for sometimes over a whole *year*. God job hunting is getting frustrating...😮‍💨

Sam_Eldridge (@justxaric) 's Twitter Profile Photo

There's a fun little issue in Unreal's view port when working with foliage and lumen where everything is really blotchy and noisy, especially on grass. You can get around this issue with the following console command: r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal 0

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Bit of a WIP Wensday, working on a collage of different 'Bard Buffs'. Got a speed boost buff I'm tinkering with right now! I'll probably resume work on Ekko after these, I've just had bard magic scratching at my brain for weeks.

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Oh shoot. Already #VFXfriday huh. I'm still working on the Bard Buffs, so uuuh. Here's the heal! I've got speed, heal and damage mostly done, workin' on a Slow and Shield aura, then it should all be done! #vfx #unrealengine #ue5 #niagara #realtimevfx #vfxfriday

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Points to anyone who can guess what LoL effect I'm tryna replicate. Blocking the impact/AoE of it out right now. 🤌#vfx #LeagueOfLegendsFanArt #LeagueOfLegends #UnrealEngine

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Feels like every week we're hearing about lay offs in the game industry. It's not even cyclical anymore, it's just a constant. Man it's fucked up.

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Ngl, the zombie event in Escape from Tarkov is straight ass. Infinite zombies, with flesh ammo, and a quest location that locks you into a 1-way room. Against infinite zombies. Wonderful design, truly inspiring.

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

Quickly starting to realize that I really dislike a lot of design choices in Marvel Rivals. Mostly just the absuuurd level of healing.

Devin Spencer VFX (@vfxspence) 's Twitter Profile Photo

As much as I want to love Marvel Rivals, both the 'seasonal damage bonus' characters get and Hawkeye combined, plus the inability to ban characters in Competitive till DIAMOND is just...abhorrent. Really needs a lot of adjustments before I can consider playing more :/