Unreal Directive
@unrealdirective
Committed to delivering high-quality, easy-to-understand #UnrealEngine resources that follow best development practices, all created and maintained by @Tezenari
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https://unrealdirective.com 13-10-2021 23:55:19
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When dealing with Gameplay Tags in #UnrealEngine, remember that you can declare and define them in C++ using built-in macros - UE_DECLARE_GAMEPLAY_TAG_EXTERN - UE_DEFINE_GAMEPLAY_TAG - UE_DEFINE_GAMEPLAY_TAG_STATIC I explain it in a bit more detail here unrealdirective.com/tips/declare-d…
A really cool feature that snuck into Unreal Engine 5.4 is Landmass Erosion. You can set up your standard landscape then drop this in to make it do an erosion pass on your environment. Only a couple of clicks for a glow up. Check it out! #UETips
Unreal Sensei They'll be free from Fab launch to the end of 2024. Get them for free in that timeframe and you'll own them forever, like free games on the Epic Games Store: x.com/quixeltools/st…