True X-blade Seeker (@truebladeseeker) 's Twitter Profile
True X-blade Seeker

@truebladeseeker

You can called me T.S.

ID: 3301651024

linkhttps://www.youtube.com/channel/UC-xhPyFAxKa1hZOdFr_627g calendar_today28-05-2015 11:28:36

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True X-blade Seeker (@truebladeseeker) 's Twitter Profile Photo

One day KH fans gotta the value of tier 1 & 2 magic in KH3 This ain't like KH1 & 2 where higher tier magic is a free upgrade. You don't need to spend double MP for exploiting weakness or pop an opening. Unless you have MP Slip PRO code, you get a partial pass

True X-blade Seeker (@truebladeseeker) 's Twitter Profile Photo

The dev of #LostSoulAside must have loved Nero's Bringer Knuckle or FF16's Torgal, cause Kaiser's moveset is just full of that timing follow-up attacks & it's so fun

True X-blade Seeker (@truebladeseeker) 's Twitter Profile Photo

Finished the 1st chapter (not prologue) of #LostSoulAside and it was really good. Lot of cool bosses break up by either unique mob encounter, platforming, or light puzzle. All of which are short & quick Feel varied & definitely not padded

True X-blade Seeker (@truebladeseeker) 's Twitter Profile Photo

True Keyblade Master will stay in Marluxia's Doom DM until 1 counter. But legit though, he has way more opening during it than normal patterns.

True X-blade Seeker (@truebladeseeker) 's Twitter Profile Photo

Having more & more fun with #LostSoulAside as I go through. Found a decent number of little tech that really add to the experience. For example, Air dash limit is 1 per weapon, knowing this add a whole lot to air combo & platforming.

True X-blade Seeker (@truebladeseeker) 's Twitter Profile Photo

This is 1 example of #LostSoulAside clever game design. The devs feel like action game geeks who would think of stuff like this. Other such as perfect dodge attack being stacking point that can be use later, each weapons has its own dash, unique R2 follow-up, etc.