
Aiontimes
@ue5_virtuallab
#UEFN/ Sci-fi concept/ Film Aesthetics/VFX/ 3D Generalist
ID: 705931786421825537
05-03-2016 01:43:48
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The Dark Dungeons, made in UE5 by Pasquale Scionti, is running in real-time in Lumen. Trees are from Quixel Megascans, and the asset package is from Scans Factory Medieval Fantasy Ruins 😱 Get more info on the eerie environment over on his ArtStation: artstation.com/artwork/V2oY55

Asher Zhu (Duck Shake) was a senior Tech artist at Epic before leaving in April to chase his dream of making a slime game 💧 A specialist in fluid simulation, he recommends this article he wrote "Working with Niagara Fluids to Create Water Simulations," to those interested








Seems like maybe this significant update to Temporal Super Resolution (TSR) documentation for Unreal Engine got buried during our release of 5.4 and not as many were aware of it. Many new updates to the doc, esp explaining the pipeline and debugging! dev.epicgames.com/documentation/…

