Stuart Carnie
@stuartcarnie
InfluxData • Rust • Swift • OpenEmu, iOS, macOS • Bluesky stuartcarnie.bsky.social
ID: 14081923
http://www.stuartcarnie.com 05-03-2008 05:55:58
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#InfluxDB 3 Open Source is now in public alpha, and we’re giving you a look under the hood with Founder & CTO @PaulDix and Product Manager Peter Barnett. Join us for a webinar where we’ll break down the architecture, features, and capabilities of the newest single-node
Added dynamic buffer support to Metal for Godot Engine, building on Matías N. Goldberg' work. Observing an impressive improvement! github.com/godotengine/go…
I just had Claude write it's own MCP server in Python so that Claude can verify compilation in my Godot Engine dev environment. Did all this in about 30 minutes from start to finish, having never written an MCP server before. Unreal.
llm.codes by Peter Steinberger is awesome. It is also the first (and only) web site I have ever permitted to send me notifications
Inspired by Peter Steinberger and Armin Ronacher ⇌, I've been doing some "agentic engineering". Coming soon to a Mac near you.
Nice performance improvement coming to Metal in Godot Engine with github.com/godotengine/go…
Ghostty (github.com/ghostty-org/gh…) and Tahoe 26.1 Beta 1 fixes the progress bar – nice work Mitchell Hashimoto!
I have levelled-up Tracy on macOS. • Full symbolication and call-stack capture for the client • Multi-window, Metal back end for the Tracy profiler Showing its use in Godot Engine #TracyProfiler