Stephen Smith (@stephencsmith) 's Twitter Profile
Stephen Smith

@stephencsmith

Professional dev by day, hobby gamedev by night, probably developing a retro remake. stephensmith.itch.io I rarely post on X, find me on BlueSky.

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linkhttps://stephensmith.itch.io/ calendar_today05-06-2009 13:18:56

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I've recreated a few Spectrum games in VR, if anyone still use one? Exolon, 3D Monster Maze and Deathchase. stephensmith.itch.io

Emmanuel Roussin (@genesis8bit) 's Twitter Profile Photo

Exolon, 3D Monster Maze and Saboteur in 3D (VR) by Stephen Smith (Stephen Smith) and more genesis8bit.fr/archives/index… Exolon, 3D Monster Maze et Saboteur en 3D (VR) par Stephen Smith (et plus encore) genesis8bit.fr/archives/index…

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One of the less straightforward missions in Stellar Forces involves fending off Weeping Angels (yes, shamelessly ripped off of Doctor Who). stellarforces.com

One of the less straightforward missions in Stellar Forces involves fending off Weeping Angels (yes, shamelessly ripped off of Doctor Who).  stellarforces.com
Stephen Smith (@stephencsmith) 's Twitter Profile Photo

Χωρίς ιδιαίτερο λόγο, έχω δημιουργήσει μια ελληνική έκδοση του Maziacs, που ονομάζεται "Λαβύρινθος". Φαινόταν κατάλληλο όνομα! stephensmith.itch.io/maziacs-3d

Χωρίς ιδιαίτερο λόγο, έχω δημιουργήσει μια ελληνική έκδοση του Maziacs, που ονομάζεται "Λαβύρινθος". Φαινόταν κατάλληλο όνομα!  stephensmith.itch.io/maziacs-3d
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Finally, the remake that everyone has been waiting for: The Sidney Affair! Starting with one witness and a few pieces of evidence, you must identify the murderer using the advanced (for 1987) Police Computer System. #retrogaming #indiegame #indiedev stephensmith.itch.io/the-sidney-aff…

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Working on a Rainbow Islands - themed level for Manic Destruction. #retrogaming #retrogames #indiedev #madewithgodot #gamedev

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I'm currently working on this single-player squad puzzle game "Time Squad". Work as a team with yourself by rewinding time! #madewithgodot #indiegame #indiedev

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Time Squad update! Someone went and actually sent me some cash for this game, so I've been morally obliged to add new features: Grenades, 3 difficulty levels, a level selector, and an extra level! stephensmith.itch.io/timesquad #madewithgodot #indiegame #indiedev

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Remember Deactivators? I'm trying to recreate it as a top-down 2D puzzle game... #gamedev #indiedev #zxspectrum #c64 #godot youtube.com/watch?v=780l43…

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Programming a Neural Net is one of the hardest things to code: it's very hard to tell if there's any bugs, because you've no idea what it's going to do.