Stefan Kovatchev (@stefankovatchev) 's Twitter Profile
Stefan Kovatchev

@stefankovatchev

Audio Director, @Player1stgames on @Multiversus

ID: 2717327904

calendar_today08-08-2014 15:39:54

298 Tweet

919 Takipçi

150 Takip Edilen

Tonsturm (@tonsturm) 's Twitter Profile Photo

Out Now 🚀 DopplerPRO Unleash the Power of Motion! Learn more and get your FREE trial version: tonsturm.com/software/doppl… Take advantage of our introductory offer: UNTIL JUNE 2, 2023 $79.00 US (regular price: $119.00 US) Don't miss out on this special price!

mattiacellotto (@mattiacellotto) 's Twitter Profile Photo

And here it is, Cataclysm! youtu.be/-bVMoMexWV0?fe… Thanks to Joefordmusic, Robbie Elias and Kyle Fraser for your amazing contributions! Purchase link: asoundeffect.com/sound-library/…

Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

Thank you Edouard Brenneisen for continuing to work with MultiVersus and creating an awesome track for our Joker trailer. Your music adds so much to the game! Can't wait for you all to hear Edouard's compositions for our upcoming content, I think you're going to love it!

Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

Another MultiVersus stage track from Edouard Brenneisen, this time it's the city of Townsville! Based on the Power Puff Girls theme, this track features more of a rock & breakbeat style that I think you will love! Way to go Edouard! 🤘 #Multiversus youtube.com/watch?v=d1HT8Q…

Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

#Multiversus Patch notes 1.01 multiversus.com/en/news/1-01-p… Players can now try all Fighters in Training Mode. Battlepass XP will now be granted after each PvP Match. Keep voicing your opinions, thank you!

Player First Games (@player1stgames) 's Twitter Profile Photo

MVPs, thank you all for the continued feedback, we appreciate it. We wanted to give everyone an update on areas we’re working on for MultiVersus. Current priorities for the team include:

Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

Hey #MultiVersus, a lot of our roster is currently missing VO, I'm working on a fix and will try to get that patched in asap. Thanks for the reports, and sorry this bug made it into the live build. Will get back to you soon.

Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

I designed a 3D printable wind protection & suspension blimp for field recording. Thingiverse files and parts in the description. For personal use only please. Check it out! youtube.com/watch?v=0KHG8e… #soundeffects #SoundDesign #GameAudio #fieldrecording

I designed a 3D printable wind protection & suspension blimp for field recording. Thingiverse files and parts  in the description. For personal use only please. Check it out!

youtube.com/watch?v=0KHG8e…

#soundeffects #SoundDesign #GameAudio #fieldrecording
Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

Here is another video tutorial for a quick release adapter I designed that works with the blimp. Thingiverse files in the description. Non commercial use only please, enjoy! youtube.com/watch?v=2KRJBy… #soundeffects #SoundDesign #GameAudio #fieldrecording

Here is another video tutorial for a quick release adapter I designed that works with the blimp.

Thingiverse files in the description. 

Non commercial use only please, enjoy!

youtube.com/watch?v=2KRJBy…

#soundeffects #SoundDesign #GameAudio #fieldrecording
Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

My modified MS, DMS, and Lyre clips, along with the TPU inserts are up on my Thingiverse for anyone interested. 👍 thingiverse.com/stefankovatche… #soundeffects #SoundDesign #GameAudio #fieldrecording

My modified MS, DMS, and Lyre clips, along with the TPU inserts are up on my Thingiverse for anyone interested. 👍

thingiverse.com/stefankovatche…

#soundeffects #SoundDesign #GameAudio #fieldrecording
Stefan Kovatchev (@stefankovatchev) 's Twitter Profile Photo

#MultiVersus FYI everyone, the Mad Jack skin does have unique VO performed by Phil Lamar. There was an issue discovered preventing it from playing, we're working on implementing a fix now. Thanks for your patience!