Josh West (@origamikid) 's Twitter Profile
Josh West

@origamikid

Editor-in-Chief, @GamesRadar | Opinions are my own and often on point.

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linkhttps://www.gamesradar.com/ calendar_today08-10-2008 20:46:41

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The older I get, the less I can vividly remember of my time working as an extra as a kid. But one thing that never fades is how truly disgusting the food prepared for scenes could be. The gruel from Nicholas Nickleby put me off porridge for life, same with sweets and Harry Potter

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This is an ongoing issue and one that is exceptionally difficult for us to put a stop to. Just to clarify: GamesRadar+ doesn't use template forms to request codes, our emails come via [at]futurenet.com, and there's no Alex Carter on our staff. Stay vigilant!

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Sat down with the folks at Obsidian to chat through the creative choices which helped define The Outer Worlds 2. This interview kicks off a great week of planned coverage over at GamesRadar+. gamesradar.com/games/rpg/the-…

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Obsidian says it never considered bringing the in-dialogue glossary system over from Avowed into The Outer Worlds 2. gamesradar.com/games/rpg/oute…

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It's my 13th anniversary at Future/Imagine Publishing today, which is wild. This also means that my seventh anniversary at GamesRadar+ is right around the corner, which is wild x2.

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Great to speak with Bruce Straley to get some insight into Coven of the Chicken Foot. Coven of the Chicken Foot - Wishlist Now on Steam! has an exceptionally interesting concept on its hands, and I can't wait to see more! gamesradar.com/games/adventur…

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Always a pleasure speaking with Halo Studios, this time about Halo: Campaign Evolved. A fascinating project, and I'm super keen to check out these new campaign missions the team is crafting. gamesradar.com/games/halo/hal…

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As a massive fan of Gears of War, The Coalition Studio really is saying all the right things about Gears of War: E-Day. This exclusive GamesRadar+ interview with creative director Matt Searcy is a good primer ahead of the game's 2026 release. gamesradar.com/games/gears-of…

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It's always a pleasure to speak with Brian Fargo, especially when it's about a game as ambitious as Clockwork Revolution. I think inXile has something special on its hands here. gamesradar.com/games/rpg/cloc…

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Gears of War: E-Day | New Details ▪️Story takes place in a single city - "Kalona" ▪️Set over a number of consecutive days ▪️Want players can become intimate with the city, its history and people living there ▪️Want it to "feel like Gears but plays like new" ▪️Get back to the

Gears of War: E-Day | New Details

▪️Story takes place in a single city - "Kalona"
▪️Set over a number of consecutive days
▪️Want players can become intimate with the city, its history and people living there
▪️Want it to "feel like Gears but plays like new"
▪️Get back to the
Josh West (@origamikid) 's Twitter Profile Photo

We sat down with Playground Games to get some brand new details on its Fable revival. This is the first piece in a series, exploring what the Living Population reflects of the studio's ambitions in the RPG space. Catch you tomorrow for more insights. gamesradar.com/games/rpg/weve…

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I spoke with Playground Games about Forza Horizon 6, and honestly the game can't come soon enough. Forza Horizon is my quiet Sunday afternoon series (yes, yes – how very British of me), and I'm in desperate need of a new location to explore. gamesradar.com/games/forza-ho…

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My final exclusive of the week. I spoke with Craig Duncan, Head of Xbox Game Studios, to discuss the Developer Direct reveals, lessons learned from 2025, the evolving multiplatform strategy, and how the publisher is navigating a packed release calendar. gamesradar.com/games/were-goi…